Cribbage board counter · Free · No sign-up

Cribbage Board Counter

Short answer

A cribbage board counter keeps score the way pegs do: each player’s front peg is the total and the gap to the back peg is the last score. This one pegs the play, then each hand in the rules’ order, so a pone who reaches 121 first wins before the dealer counts.

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Game 1, deal 1: Player 1 deals, Player 2 cuts and leadsTo 121 · six-card · muggins off · ACC: win 2, skunk 3
Player 1Deals
0Last –Needs 121 · street 1
Player 2Counts first
0Last –Needs 121 · street 1
Player 3
0Last –Needs 121 · street 1

The play: peg each score as it is made, then tap Show

 

Peg for Player 2

Games: Player 1 0, Player 2 0

This game, deal by deal: what each side pegged in the play, its hands and crib, and where its front peg ended
DealDealerPlayer 1Player 2
Nothing pegged yet
Games finished in this match: the winner, the score, the point spread and what the win is worth
GameWinnerScoreSpreadResultGame points
No games finished yet

Players sit in number order; with four, Players 1 and 3 are partners on one track and 2 and 4 on the other. In the play, tap +1 or +2 on a track, or Peg here and a number. His heels is there until anything is pegged. Then Show: the counter asks for each hand in turn, the pone’s first and the crib last, and the game stops the moment anyone reaches the game hole. Totals no hand can make are off. You can also type a number and press Enter; Ctrl+Z undoes. Changing the players or the game starts a new match.

This pegs the score; it does not count your cards. It does not see the hand, so it cannot find a fifteen you missed or check a renege; it records the totals the table agrees and refuses only the four totals no hand can make. Penalties (usually 2 points to the opponent under the ACC rules) can be pegged as ordinary points. The ACC rules are written for two players; the three- and four-handed order follows Pagat.

Adding up cribbage is easy. Who wins is the hard part: the pone counts before the dealer, the crib counts last, and the game ends the moment a peg reaches 121. This board asks for each hand in that order, refuses totals no hand can make, and scores skunks by the rules your table plays.

Cribbage is a card game for two players, or three or four, in which points for fifteens, pairs, runs and flushes are scored during the play and in the show and recorded by moving pegs along a board. The first player to peg 121 points, or 61 in the short game, wins.

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Key facts

Online cribbage board counter at a glance
DetailAnswer
PriceFree, no sign-up, no ads
Players2, 3, or 4 in two partnerships on two tracks
GamesSix-card to 121 or 61; five-card to 61 with 3 for last
OrderHis heels, the play, the pone’s hand, the dealer’s hand, the crib (ACC Rule 9.2)
Counting outThe game ends at the game hole; what is left is not counted
Show keys0 to 29; 19, 25, 26 and 27 refused (no hand makes them)
SkunkWin by 31 or more; worth 3 under ACC, or your house values
MugginsOptional; the opponent pegs points the last scorer missed
The boardFront and back pegs, streets, skunk lines and the game hole, drawn
UndoEvery peg, every count and every setting
Where data goesNowhere. Local storage in this browser only
Official recordNo. It pegs what the table counts; it does not see the cards

How to keep score in cribbage with the counter

Pick the game once, then peg each deal in the order the rules score it.

  1. Choose the game

    Two, three or four players, the six-card game to 121 or 61 or five-card, muggins, and what a skunk is worth.

  2. Check the dealer

    Player 1 deals first; Next dealer moves it before anything is pegged.

  3. Peg his heels

    If the starter is a jack, tap His heels: 2 to the dealer, which can win the game.

  4. Peg the play

    Tap +1 or +2 on a track as each go, fifteen, pair or 31 is made, or Peg here and a number for more.

  5. Tap Show and count

    Tap each hand’s total as asked: the pone first, the dealer, then the crib.

  6. Stop at the game hole

    The game ends when a peg reaches 121, and the skunk and game points are scored. Next game deals on.

Where a cribbage board counter gets used

Anywhere there are cards and no board, or a board and an argument.

  • No board with you

    Travel, a cabin or a pub with cards but no pegs: a phone keeps the score.

  • Settling who won

    When both sides could go out on the same deal, the counter asks for the hands in the order that decides it.

  • Club and league nights

    Game points, skunks and the point spread across a match, under ACC or house values.

  • Three- and four-handed games

    A third track, or partners on one, with the counting order from the dealer’s left.

  • Learning to count

    The sheet shows every deal’s play, hands and crib, so a new player sees where points came from.

  • Checking a disputed peg

    Last +n is the gap between the pegs; undo any tap that went to the wrong track.

Who counts first in cribbage, and why the game can end before the dealer counts

In cribbage the order of scoring decides games. Every point in a deal is pegged at a fixed moment, and the game ends the instant a front peg reaches the game hole: the American Cribbage Congress rules make the object “be the first player to score 121 points” (Rule 1.1) and require a player to peg out (8.10). Whatever has not been counted by then is never counted.

The order points are scored in one deal (ACC Cribbage Tournament Rules, 2020 edition)
OrderWhatWhoPointsRule
1His heels: a jack turned as the starterDealer26.3: may peg out; lost if the dealer plays a card first
2The play: fifteens, pairs, runs, 31, the go and the last cardEither, as the cards fallAs made7.2
3The pone’s hand, with the starterPone (non-dealer)0 to 299.2a: counted first
4The dealer’s handDealer0 to 299.2b
5The cribDealer0 to 299.2d: last

Counting out: the pone wins with the dealer’s cards unseen

The pone is on 113 and the dealer on 117 after the play. The pone’s hand is worth 8: 121, and the game is over. The dealer’s 12 and the crib’s 6 would have taken them to 135, but they are never counted, because the pone counts first. That is not a house rule; it is the order in Rule 9.2 meeting the object in 1.1. Rule 9.2c makes the point twice: a dealer who pegs their hand before the pone has pegged must take the points back. The counter asks for the hands one at a time in that order and ends the game at once, naming what was left uncounted.

The order also shapes the end of a game. At the show, a dealer needing 5 with the pone needing 9 is not “ahead”: the pone has the first count. And a dealer close to home can peg out before a card is played by turning a jack (6.3b), which the counter allows only until anything is pegged in the play, since by then a card is down.

With three or four players

The same principle, a longer queue: hands are counted from the dealer’s left round the table, the dealer’s hand next and the crib last (Pagat). In a four-handed partnership game each partner’s hand goes on the side’s one track, so the player to the dealer’s left can win the game for a partner who has not counted yet. The ACC tournament rules cover only two players (Rule 1.2), and say three- and four-handed games are played “with essentially the same rules”.

The hand totals that cannot happen: 19, 25, 26 and 27

A cribbage hand is four cards counted with the starter, and the totals it can reach have gaps: no hand or crib can total 19, 25, 26 or 27. That is why a hand with nothing in it is called a “nineteen”. We checked it by counting every combination of four cards and a starter, all 12,994,800 of them, scored by the ACC chart (fifteens 2, pairs 2, runs 1 a card, a four-card flush only in the hand, a five-card flush 5, nobs 1). The counter turns those keys off, so a mis-tap of 19 for 9 is refused rather than pegged.

How often each hand total occurs: every four-card hand with every starter (12,994,800 combinations)
TotalHandsShareCrib (no four-card flush)
01,009,0087.8%1,022,208
22,813,79621.7%2,839,800
42,855,67622.0%2,868,960
61,800,26813.9%1,787,176
81,137,2368.8%1,118,336
12317,3402.4%310,956
1658,2480.45%57,288
19, 25, 26, 270never0
243,6800.03%3,680
28761 in 170,98476
2941 in 3,248,7004

The average hand is worth 4.77 and the average crib 4.74 over all combinations. These are odds for a hand and starter as they fall, not for six cards dealt and two discarded: choosing your best four from six raises the odds of a big hand, which is why the quoted odds of being dealt a 29 are shorter. The one 29 is three fives and the jack of the starter’s suit, with the fourth five turned up: 16 for eight fifteens, 12 for the four fives as six pairs, and 1 for nobs.

Five-card cribbage is different

In five-card cribbage the hand is three cards and the starter (Pagat: a three-card flush scores 3, or 4 with the starter). Of 1,082,900 combinations, 24% score nothing, nothing scores 16 to 19, and the most is 20, from three fives and a five turned. With that game chosen, the counter’s hand keys stop at 15 and 20; the crib is still four cards and a starter.

Skunks, double skunks and what a game is worth

Everyone agrees where the skunk line is. Nobody agrees what a skunk is worth, and the official rules are the shortest answer: the ACC defines a skunk as “to win by 31 or more points” and the stink hole as hole 90, “one point short of avoiding a skunk” (Rule 1.6). In tournament play a win is recorded as 2 game points, or 3 for a skunk (12.1). The 2020 rulebook has no double skunk at all.

What a game to 121 is worth, by the loser’s score and the rules played
Loser’s scoreResultACC tournamentCommon house ruleFree play (Wikipedia)
91 to 120Win211
61 to 90Skunk (won by 31 or more)322
31 to 60Double skunk (61 or more)3: no double skunk34
0 to 30Triple skunk (91 or more)334, and the match

Wikipedia’s rules article sets out the same split (official tournament 2 and 3; a tournament variation adding 4 for a double; free play 1, 2 and 4, with a triple skunk winning the match) and notes that double and triple skunks “are not included in the official rules”. Pagat gives the older stakes version, where a loser who has not passed halfway is “lurched” and pays double. One guide that ranks for the skunk line gives 1, 2 and 3 for a win, a skunk and a double skunk and calls them the ACC’s match points; the ACC’s values are 2 for a win and 3 for any skunk, with no separate double.

The counter scores each finished game by the scheme you choose, keeps the point spread (the margin, which ACC tournaments record on the scorecard and use as a tiebreak after game points and games won) and totals the match. In a game to 61 it applies the same definition, a win by 31 or more, so a loser on 30 or fewer is skunked.

Reading a cribbage board: two pegs, four streets and the game hole

A cribbage board records two numbers per player with two pegs. The front peg is the score; the back peg is the score before the last one, and each new score is pegged by jumping the back peg past the front by that many holes. So the gap between the pegs is always the latest score, which is how the ACC defines the board (Rule 1.4) and why a disputed peg can be checked. The counter shows the same thing as “Last +n” under each score, and draws the pegs.

Landmarks on a 121-hole board
HoleNameMeaning
1–30, 31–60, 61–90, 91–120First to fourth streetThe board’s four stretches of 30 (ACC 1.6)
60 / 61Double skunk lineHouse rules only: a loser on 60 or fewer
90Stink holeOne short of avoiding a skunk
120Dead holeOne short of the game hole
121Game holeOut: the game ends when a peg reaches it

ACC tournaments are played on long boards, “sixty holes up and sixty holes down”, so a game to 121 goes twice round a 30-hole-a-side board or once round a long one; a game to 61 is once round the short board. Three-player boards have a third track; in a four-handed game partners share one. Nothing has to be reached exactly: a score that passes the game hole still ends there (Pagat), and the counter stops the peg at the game hole and keeps the spread from it.

Online counter vs a clicker, an app, paper and a spreadsheet

Every counting method trades something away. This is what each one actually costs you.

Online cribbage board counter compared with the alternatives
FeatureThis online counterHandheld clickerCounter phone appPen and paperSpreadsheet
CostFree$5–$15Free with ads, or paidCost of paperSubscription
Anything to installNoBuy the deviceApp store downloadNoYes, or a web login
Several counts at onceUnlimitedOne per deviceUsually limitedYes, messyYes
Fix a miscountUndo and redoStart overSometimesCross it outEdit the cell
Counts by more than oneAny step sizeOne at a timeSometimesManual mathsYes
Below zeroYesNoRarelyYesYes
Keeps the count if you close itSaves automaticallyUntil you reset the dialYesIf you keep the paperYes
Works with no signalYes, after first loadYesYesYesOften not
Keyboard and shortcutsFullNoneNoneNonePartial
Sends your data anywhereNeverNeverOften, for accounts and adsNeverYes, to the cloud

Other counter types

The same counter, set up and explained for a specific job. Your counters are shared across all of them.

Everyday7

The general-purpose counters: one number, many numbers, or counting on a timer.

Sport & scores43

Scoreboards that know the rules of their game, not just two numbers that go up.

Fitness & health7

Reps, laps, breaths and daily habits, where the count is part of the activity.

Work & field5

Counting that produces a record someone else relies on: stock, occupancy, lab work.

Faith9

Counts with their own rules about when a day turns over and what completes a set.

Frequently asked questions

Who counts first in cribbage?

The pone, the player who did not deal, counts their hand first, then the dealer counts their hand, then the dealer counts the crib. That is Rule 9.2 of the American Cribbage Congress rules. With three or four players the hands are counted from the dealer’s left round to the dealer, and the crib is always last.

Can you win before the dealer counts in cribbage?

Yes. The game ends the moment a player reaches 121, so if the pone counts out with their hand, the dealer’s hand and crib are never counted, however much they hold. This counting out is why the order matters near the end of a game, and why a dealer needing fewer points than the pone can still lose.

What is a skunk in cribbage?

A skunk is a win by 31 or more points: in a game to 121, the loser finishes on 90 or fewer, behind the skunk line. The American Cribbage Congress defines it that way and counts a skunk as 3 game points instead of 2. House rules add a double skunk for a loser on 60 or fewer.

Is a double skunk worth triple points?

Only by house rules. The ACC tournament rulebook has no double skunk: any skunk is 3 game points against 2 for a win. Casual tables often score 1 for a win, 2 for a skunk and 3 for a double skunk, and Wikipedia’s free-play scoring gives a double skunk 4. Agree it before the first deal.

Why can’t you score 19 in cribbage?

No combination of four cards and a starter adds up to 19, and the same is true of 25, 26 and 27; we checked all 12,994,800 combinations. So players say “nineteen” for a hand worth nothing. The highest hand is 29, three fives and the jack of the starter’s suit with a five turned up.

Do you have to peg out exactly in cribbage?

No. The first player to reach or pass 121 wins, and the front peg goes in the game hole; there is no rule that the last points must land exactly. Under ACC rules a player who has the points must peg out, and an opponent must remind them, except in match play, where a game can be conceded.

What is his heels in cribbage?

His heels is the 2 points the dealer scores when the starter card turned up is a jack. It is pegged at once, before the play, and it can win the game. Under ACC Rule 6.3 the dealer loses the points by playing a card first, and they cannot be claimed by muggins. Nobs, a different thing, is 1 point for holding the jack of the starter’s suit.

What is muggins in cribbage?

Muggins is the rule that a player who fails to peg all their points loses the missed points to the opponent, who calls “muggins” and pegs them. It is the only optional rule in ACC play and must be announced before a tournament. It does not apply to penalties, to points lost by pegging backward or to his heels.

Is this an official cribbage scorer?

No. It is a peg board in a browser. It records the totals your table counts, in the order the ACC rules count them, and refuses only totals no hand can make. It cannot see the cards, find a missed fifteen or rule on a renege, and everything stays in this browser.

Counting guides

Longer answers to the questions behind the counting.

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