Water polo score counter · Free · No sign-up
Water Polo Score Counter
A water polo score counter keeps each team’s goals on a period clock that runs in actual play. This one times exclusions that end at 18 seconds, a goal or the ball won back, counts personal fouls by cap until the third puts a player out, and runs the penalty shootout.
Free, no sign-up, works offline, and nothing leaves this browser.
White 0–0 Blue, Before the swim-off
Tap Swim-off when the referee starts the 1st period. If it is level at full time: a penalty shootout.
Exclusions: White 0, Blue 0. Penalty fouls: White 0, Blue 0.
World Aquatics rules of 25 June 2025: exclusion 18 s, possession 28/18 s; 4 periods of 8 min; 2 time-outs; clock stops for goals, exclusions, penalties and time-outs
| Team | Goals | Exclusions | Penalty fouls | Time-outs | Shootout |
|---|---|---|---|---|---|
| White | 0 | 0 | 0 | 0 | — |
| Blue | 0 | 0 | 0 | 0 | — |
| Team | Personal fouls | Out for the game |
|---|---|---|
| White | — | — |
| Blue | — | — |
| Time | Team | What |
|---|---|---|
| Nothing yet: goals, fouls and time-outs appear here with the period and the time left. | ||
Tap Swim-off at the referee’s whistle. The period clock counts down in actual play, as a water polo clock does, and a Goal, an Exclusion, a Penalty foul and a Time-out stop it by themselves; tap Restart clock when the ball is back in play, and Stop clock for an ordinary foul. Tap Ball won when a team gets the ball, or is given a free throw, goal throw or penalty throw: it lets that team’s excluded players back and sets the possession clock. Type a cap number first to attach it. Ctrl+Z undoes.
This keeps the score, the clocks, the exclusions, the personal fouls and the time-outs; it does not referee. Its clocks are the ones you run, not the official timekeepers’, and it cannot see who has the ball, so an exclusion ends early only when you tap Ball won or a goal. It does not track substitutions, yellow and red cards for coaches and the bench, the simultaneous exclusions of Rule 9.15 (which end at the next change of possession), VAR or the coach’s challenge, or the overtime some leagues play before a shootout. Built for water polo under the World Aquatics rules; US high school and college games are played under the NFHS and NCAA rulebooks, which set their own times. It is not an official game sheet.
The goals are the easy part. A water polo scoreboard also has to know that an exclusion is over the moment a goal is scored or the ball is won back, that a player’s third personal foul is the end of their game, that violent action costs four minutes nothing can shorten, and who may still shoot in the shootout. This counter does.
Water polo is a team sport played in a pool by teams of seven, six field players and a goalkeeper, under the World Aquatics rules in four periods of eight minutes of actual play. An exclusion is its main punishment: the player leaves the field of play for up to 18 seconds and the team plays one short.
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- Counts never leave your browser
- Works offline
- Unlimited counters
Key facts
| Detail | Answer |
|---|---|
| Price | Free, no sign-up, no ads |
| Period clock | Counts down in actual play, four periods of 8 minutes (or 7, 6, 5 or 4) |
| Exclusions | 18 seconds of play, ended early by a goal or the ball won back (Rule 9.3) |
| Rules before 2025 | A setting: 20-second exclusions and 30 seconds of possession |
| Personal fouls | Counted by cap number; the third puts the player out for the game |
| Violent action | Out for the game and 4 minutes a player short, which no goal ends |
| Possession clock | 28 seconds, reset to 18 after an exclusion unless more is left |
| Time-outs | Two per team per game, one minute each, or three |
| Level at full time | A penalty shootout, with the players who may not shoot listed |
| Goals | Each with the period, the time left and an optional cap number |
| Where data goes | Nowhere. Local storage in this browser only |
| Official record | No. It records what you tap and does not referee |
How to keep score in water polo with the counter
Set the game up once, then tap what the referees give.
Set the game up
Rules (World Aquatics 2025 or the older 20 seconds), period length, two or three time-outs, a shootout or a draw if level, and the team names.
Tap Swim-off
When the referee starts each period. The clock counts down in actual play and the possession clock starts at 28.
Tap every goal
Under the team that scored, with the cap number first if you want the scorers in the log. A goal brings every excluded player back.
Tap the fouls
Exclusion, Penalty foul, Red card or Violent action under the team, with the cap number, so the personal fouls are counted. Each stops the clock.
Tap Ball won
When a team with a player excluded gets the ball back or is given a free throw: the excluded player may return and the possession clock goes to 28.
End each period
Tap End at the buzzer. If it is level after the 4th, pick who shoots first and tap Scored or Missed for each shot.
Where a water polo score counter gets used
Any pool with no electronic board, and any bench that needs the exclusions and fouls right.
Club and school games
The score, the scorers and the exclusion timers, kept on a phone on the pool deck.
Coaches
Which players are on two personal fouls, how many time-outs are left, and when the team is back to seven.
Youth water polo
Shorter periods, with the exclusions and personal fouls young players pick up most.
Table officials
A second record of exclusions and personal fouls to check the official clock and game sheet against.
Parents and spectators
Why the excluded player came back after six seconds, and who fouled out.
Shootouts
Whose turn it is, which shooter, who may not shoot, and when it is decided.
Water polo exclusions: 18 seconds, or sooner
An exclusion (an “ejection” or “kick-out” in American usage) is water polo’s everyday punishment: the player leaves the field of play without leaving the water, swims to the re-entry area by their own goal line, and the team defends six against seven. What a scoreboard has to know is when the player may come back, and the rules do not give one time. Rule 9.3 lets the excluded player or a substitute re-enter “after the earliest occurrence” of four things.
| The earliest of | Signalled by | On the counter |
|---|---|---|
| 18 seconds of actual play have passed | The secretary’s flag or an authorised device | The timer on the team’s panel |
| A goal is scored, by either team | The goal; re-entry is then from any place | Goal, under either team |
| The excluded player’s team retakes possession in play | The defensive referee’s hand signal | Ball won |
| That team is awarded a free throw, goal throw or penalty throw | The referee’s award | Ball won |
So an exclusion is a ceiling, not a sentence. A defence that steals the ball six seconds in has its player back at six seconds; a goal by either side, the attackers’ included, brings every excluded player back at once. The counter runs each exclusion on actual play, shows the players in the water and the time to the next one back, and ends it the moment you tap Goal or Ball won. An exclusion still running when a period ends carries into the next, because the 18 seconds are seconds of play.
15, 18 or 20 seconds?
Ask how long an exclusion lasts and the answers disagree, because World Aquatics changed it twice in 2025. The rules up to 2024 said 20 seconds. The 2025 World Cup tournaments trialled 15, with possession cut to 25 seconds for men. The rules in force from 25 June 2025 settled on 18, with 28 seconds of possession for men and women alike.
| Rules | Exclusion | Possession | Reset after an exclusion |
|---|---|---|---|
| To 2024 | 20 s | 30 s | 20 s |
| 2025 World Cup (trial) | 15 s | 25 s men, 30 s women | 15 s |
| From 25 June 2025 | 18 s | 28 s, men and women | 18 s, unless more is left |
Checked on 2026-10-18, the search summary for “how long is an exclusion in water polo” gave 15 seconds, the trial figure; ScoreCounter.com’s water polo board has no exclusion timer and its FAQ says to time “the 20-second exclusion” on a separate stopwatch; Wikipedia says “typically 18 seconds”, and that a defender who keeps committing minor fouls is excluded “for 28 seconds”, which the rules do not provide: persistent fouling earns the team a yellow card, then the player a red (Rule 9.13.3). The counter uses 18 by default, and a setting switches to 20 seconds and 30 seconds of possession for games still played under the older rules.
Violent action: four minutes, and nothing ends them early
One punishment does not follow Rule 9.3. A player excluded for violent action is out for the rest of the game and must leave the competition area, the other team gets a penalty throw, and a substitute may come in only “when four minutes of actual play have elapsed” (Rule 9.14.1). Rule 10.12 confirms that in this case the substitute enters “only at the expiration of the period of the exclusion”: no goal and no change of possession shortens it. The counter runs the four minutes through goals and turnovers.
| Punishment | The player | Team short for | Ended by a goal or the ball won? |
|---|---|---|---|
| Exclusion foul | Back at the earliest of Rule 9.3; one personal foul | Up to 18 s of play | Yes |
| Third personal foul, an exclusion foul | Out for the game | Up to 18 s, then a substitute | Yes |
| Third personal foul, a penalty foul | Out for the game | Not at all: the substitute enters at once | — |
| Penalty foul | Stays in; one personal foul; penalty throw to the opponents | Not at all | — |
| Misconduct (red card) in play | Out for the game, leaves the competition area | Up to 18 s, then a substitute | Yes |
| Violent action in play | Out for the game, leaves the competition area; penalty throw | 4 minutes of actual play | No |
| Clock | Event | White in the water |
|---|---|---|
| Q2 6:00 | Exclusion, White #5 (personal foul 1) | 6, back by 5:42 |
| Q2 5:51 | Blue score, nine seconds in | 7: the goal ends it |
| Q2 4:30 | Exclusion, White #8 (personal foul 1) | 6, back by 4:12 |
| Q2 4:24 | White’s goalkeeper catches a shot: Ball won | 7 after six seconds |
| Q2 2:10 | Exclusion, White #5 (personal foul 2) | 6, back by 1:52 |
| Q2 1:52 | 18 seconds of play, no goal, no turnover | 7 |
Personal fouls: three and out, and who may shoot in the shootout
“A personal foul shall be recorded against any player who commits an exclusion foul or penalty foul”, and the referee shows the secretary the cap number (Rule 16.1). Ordinary fouls, the free throws of the game, are not personal fouls. “Upon receiving a third personal foul, a player shall be excluded from the remainder of the game with substitution after the earliest occurrence referred to in Rule 9.3. If the third personal foul is a penalty foul, the entry of the substitute shall be immediate” (Rule 16.2).
| Offence | Personal foul? | Rule |
|---|---|---|
| Ordinary foul (free throw) | No | 8 |
| Exclusion foul | Yes, one | 16.1 |
| Penalty foul by a player | Yes, one | 16.1 |
| Improper entry or re-entry | One, marked as a penalty foul | 10.12 |
| A time-out asked for by the team without the ball | No: a penalty throw, no personal foul | 10.9 |
| A coach or official delaying the game or preventing a goal | No personal foul for the coach or official | 10.10 |
Type the cap number before Exclusion or Penalty foul and the counter keeps each player’s count, lists who is on two on the team panel, and turns the third into the end of that player’s game: an exclusion still leaves the team short until the earliest occurrence, a penalty foul brings the substitute in at once. A player out for the game can no longer score or be fouled out again, and the counter refuses either.
Who may shoot in the penalty shootout
Every World Aquatics game “shall have a winner at full time”: if it is level after four periods, there is no overtime but a penalty shootout (Rule 4.3). After a three-minute break, five shooters from each team stay in the water, the captain who wins the coin toss chooses who starts, and the teams shoot alternately from the 5 metre line. Level after five each, the same players continue in the same order “until one team misses and the other scores”. The delegate checks that no shooter has three personal fouls, a red card or an injury (Appendix 6, 20.6.1.1 and 20.6.2.6).
| Step | What happens |
|---|---|
| Break | 3 minutes after the 4th period; the referees may start sooner if both teams are ready |
| Shooters | Five a team, none with three personal fouls, a red card or an injury; the order is the order they shoot |
| Who starts | The coin toss winner decides |
| First round | Five each, alternately; it is over as soon as one team cannot catch up |
| Still level | The same five, in the same order, until one misses and the other scores |
| Goalkeeper excluded | One of the five may keep goal, without a goalkeeper’s privileges |
When the shootout starts, the counter lists the caps that may not shoot, refuses a shot entered for one of them, says whose turn it is and which shooter, and once the first five are through, names the cap due again from the first round’s order. It stops the moment one team cannot catch up.
The water polo clock, the possession clock and time-outs
Water polo is timed in actual play: “at all signals for stoppages, the time shall be stopped until the ball is put back into play” (Rule 4.1). That is why an eight-minute period takes far longer than eight minutes on a wall clock. The counter stops by itself for goals, exclusions, penalty fouls and time-outs; Stop clock covers ordinary fouls and anything else, and a running-clock setting suits leagues that do not stop it.
| Part of the game | Length | Rule |
|---|---|---|
| Periods | Four of 8 minutes of actual play | 4.1 |
| Between the 1st and 2nd, and 3rd and 4th | 2 minutes | 4.2 |
| Half-time, between the 2nd and 3rd | 5 minutes (3 until 2025); the teams change ends | 4.2 |
| Possession | 28 seconds at most | 4.1.1 |
| Time-outs | Two a team, one minute each, only for the team with the ball | 5.1 |
| Level at full time | A penalty shootout, after a 3-minute break | 4.3, App. 6 |
The possession clock and its resets
A team may keep the ball for 28 seconds of actual play without shooting, and the clock is reset to one of two values according to what happened (Rule 8.12). The counter’s clock starts at 28 at each swim-off, goes back to 28 after a goal and when you tap Ball won, drops to 18 after an exclusion unless more than 18 are left, and has a key for each reset.
| What happened | Reset to |
|---|---|
| The defending team gains possession | 28 s |
| A shot rebounds to the attacking team | 18 s |
| The ball is put into play after an exclusion foul against the defence | 18 s, or what is left if more |
| A penalty throw without a change of possession, or a corner throw | 18 s |
| A defender deliberately puts the ball out over the side, or the goalkeeper blocks it out | 18 s |
| A penalty throw with a change of possession, a goal throw or a neutral throw | 28 s |
Two printings of the same rules
Two copies of the rules, both headed “In force as from 25 June 2025”, do not agree. In the extract posted by the British Water Polo League, Rule 8.12(a) resets the clock to 15 seconds after a rebound to the attacking team, and Rule 15.7, a coach choosing to keep the ball instead of a penalty in the last minute, resets it to 25. In the English edition posted by the Serbian federation the same rules read 18 and 28, which is what World Aquatics announced when the Bureau approved the changes in May 2025 (the second-possession time “eighteen (18) seconds rather than fifteen (15) seconds”). The counter uses 18 and 28.
Time-outs
Each team may ask for two one-minute time-outs a game, at any time including after a goal, but only while it has the ball (Rule 5.1). A time-out asked for by the team without the ball is a penalty throw to the other team, and that coach loses any legal time-out left (5.4); one too many asked for by the team with the ball gives the ball to the opponents at the half-distance line (5.3). The counter refuses a time-out the team does not have, and a setting allows three for competitions that give them.
Sources: World Aquatics Competition Regulations, Part Six: Water Polo Rules, in force as from 25 June 2025, in the British Water Polo League’s extract and the Serbian federation’s English edition; the World Aquatics Technical Water Polo Committee’s December 2024 summary of the 2025 changes; and Total Waterpolo’s report of the May 2025 Bureau decision.
Online counter vs a clicker, an app, paper and a spreadsheet
Every counting method trades something away. This is what each one actually costs you.
| Feature | This online counter | Handheld clicker | Counter phone app | Pen and paper | Spreadsheet |
|---|---|---|---|---|---|
| Cost | Free | $5–$15 | Free with ads, or paid | Cost of paper | Subscription |
| Anything to install | No | Buy the device | App store download | No | Yes, or a web login |
| Several counts at once | Unlimited | One per device | Usually limited | Yes, messy | Yes |
| Fix a miscount | Undo and redo | Start over | Sometimes | Cross it out | Edit the cell |
| Counts by more than one | Any step size | One at a time | Sometimes | Manual maths | Yes |
| Below zero | Yes | No | Rarely | Yes | Yes |
| Keeps the count if you close it | Saves automatically | Until you reset the dial | Yes | If you keep the paper | Yes |
| Works with no signal | Yes, after first load | Yes | Yes | Yes | Often not |
| Keyboard and shortcuts | Full | None | None | None | Partial |
| Sends your data anywhere | Never | Never | Often, for accounts and ads | Never | Yes, to the cloud |
Other counter types
The same counter, set up and explained for a specific job. Your counters are shared across all of them.
Everyday7
The general-purpose counters: one number, many numbers, or counting on a timer.
Online counter
The all-purpose counter. Any step size, any number of counters, negative values allowed.
Open online counter →Tally counter
Tally marks in groups of five for surveys, stock takes and wildlife counts.
Open tally counter →Click counter
A browser clicker that replaces the handheld thumb counter for door headcounts.
Open click counter →Multi counter
Run as many counters as you like at once, side by side in a grid.
Open multi counter →Auto counter
Counts on its own from every 0.1 seconds to once an hour, and stops at your limit.
Open auto counter →Yes/No counter
Two options, a live percentage, and the sample size and caveats the percentage needs.
Open yes/no counter →Sticker album counter
Stickers you have and spares to swap, missing lists to copy, and the packs still to go from your count.
Open sticker album counter →
Sport & scores43
Scoreboards that know the rules of their game, not just two numbers that go up.
Score counter
A scoreboard for cards, darts and board games. One counter per player, negatives allowed.
Open score counter →Pitch counter
Count pitches, then get the rest days owed and the next eligible date.
Open pitch counter →Golf scorecard
Strokes per hole with the course handicap allocated by stroke index, net and Stableford.
Open golf scorecard →Badminton score counter
Rally scoring with the service court and doubles positions, for 3x21 and the 2027 3x15 system.
Open badminton score counter →Pickleball score counter
The 0-0-2 call with the right server and side, in side-out or 2026 rally scoring.
Open pickleball score counter →Squash score counter
Point-a-rally to 11 with the server, the service box, hand out and lets.
Open squash score counter →Penalty shootout counter
Five kicks each that stop the moment a team cannot catch up, then sudden death.
Open penalty shootout counter →Basketball score counter
Points by period with team fouls and the bonus as FIBA, NBA, NCAA or high school count them.
Open basketball score counter →Baseball score counter
Balls, strikes, outs and the line score, with foul bunts, dropped third strikes and walk-offs.
Open baseball score counter →Cricket score counter
Runs, wickets and overs by legal balls, with wides, no-balls, free hits and the chase.
Open cricket score counter →American football score counter
Touchdowns and the try at each level, with NFL, college and high school overtime rules.
Open american football score counter →Boxing score counter
Three judges' 10-point must cards and the verdict they give, split and majority draws included.
Open boxing score counter →Hockey score counter
Ice hockey goals and shots by period, with each league's overtime, shootout and standings points.
Open hockey score counter →Pool score counter
Straight pool with the breaking foul and three-foul penalties, and 8-ball, 9-ball and 10-ball races.
Open pool score counter →Rugby score counter
Union, sevens and league points, conversions tied to tries, golden point and bonus points.
Open rugby score counter →Soccer score counter
Goals by minute, five subs in three windows, second yellows, extra time and aggregate.
Open soccer score counter →Table tennis score counter
Games to 11 with the server named, doubles order, the swap at 5 and the expedite system.
Open table tennis score counter →Tennis score counter
Love to game with the server's court, every change of ends, tie-breaks and doubles order.
Open tennis score counter →Padel score counter
The 2026 Star Point, golden point or advantage, who serves and receives, and every change of sides.
Open padel score counter →Volleyball score counter
Rally scoring with the six-position rotation, the next server, time-outs, subs and beach mode.
Open volleyball score counter →Americano padel score counter
Rotating partners for 4 to 16 players, matches to a points total, and every player's running total.
Open americano padel score counter →Field hockey score counter
Goals by minute, a clock that stops, card timers in playing time, the 2026 card rules and shoot-outs.
Open field hockey score counter →Free throw counter
Make or miss, the percentage with its likely range, runs of makes, sets and make-50 goals.
Open free throw counter →Futsal score counter
Accumulated fouls per half with the 10 m kick, timeouts, a stopped clock and the red card timer.
Open futsal score counter →Handball score counter
2-minute suspensions a goal does not end, the third a red card, three warnings and team time-outs.
Open handball score counter →Judo score counter
The 2026 IJF rules: yuko back, a hold timer that scores itself, shido that never decide, golden score.
Open judo score counter →Kabaddi score counter
Players on court kept for you: revival in order, all outs, the bonus line, super tackle, do-or-die.
Open kabaddi score counter →Karate score counter
WKF kumite 2026: senshu kept for you and lost in the last 15 s, the 8-point lead, chui to hansoku.
Open karate score counter →Lacrosse score counter
Penalty timers that know which one a goal releases, by code: high school, NCAA, PLL, box and sixes.
Open lacrosse score counter →Netball score counter
Whose centre pass is next, kept through every break, plus the Super Shot and extra time.
Open netball score counter →Roundnet score counter
Who serves to whom under the 2026 IRF equal serving or the classic rules, with every rotation.
Open roundnet score counter →Cornhole score counter
Cancellation scoring bag by bag, who pitches first next round, ACO Skins and house-rule busts.
Open cornhole score counter →Wrestling score counter
Folkstyle, freestyle or Greco: 3-point takedowns, riding time, the technical fall, overtime, criteria.
Open wrestling score counter →Curling score counter
Points by end, the hammer next end, the mixed doubles decision, and the club scoreboard drawn for you.
Open curling score counter →Fencing score counter
Hits on a bout clock in fencing time, the priority minute, cards by group and the 2026-27 P-cards.
Open fencing score counter →Gaelic football score counter
Goals, two-pointers and points by the 2026 rules, a 45 valued by code, extra time, and the scorers line.
Open gaelic football score counter →Spades score counter
Bids and tricks per player, bags to the bag-out, nil and blind nil, and the disputed house rules as settings.
Open spades score counter →Taekwondo score counter
WT kyorugi 2026: 6 for a turning head kick, best of three rounds, the 15-point gap and the round tiebreak.
Open taekwondo score counter →Cribbage board counter
A peg board for 2, 3 or 4: the play, then each hand in counting order to 121 or 61, with skunks and muggins.
Open cribbage board counter →Euchre score counter
Who called, alone or not, and the tricks: loners, euchres and the disputed house rules, plus a progressive tally.
Open euchre score counter →500 score counter
The bid and the tricks, scored by the Avondale table: misère, slams and how a game is won as settings.
Open 500 score counter →Gin rummy score counter
Who went down and both deadwood counts: undercuts, gin, boxes and shutouts, plus Hollywood and Oklahoma.
Open gin rummy score counter →Hearts score counter
Hearts and the queen per hand, refused until it adds to 26: five moon rules, the jack of diamonds, Black Maria.
Open hearts score counter →
Fitness & health7
Reps, laps, breaths and daily habits, where the count is part of the activity.
Lap counter
Count pool lengths, track laps and treadmill intervals without losing your place.
Open lap counter →Rep counter
Track reps and sets during a lifting session, with a step size for supersets.
Open rep counter →Click speed test
Measure your clicks per second over 1 to 60 seconds, with your personal best kept on-device.
Open click speed test →Habit counter
Count toward a daily target and keep the streak, with a day boundary you choose.
Open habit counter →Breath counter
Count breaths one to ten for meditation, with lost count recorded, or time breaths per minute.
Open breath counter →Craving tracker
Time each urge, rate it 1 to 10, and log whether you rode it out or acted on it.
Open craving tracker →Water intake counter
Drinks logged in ml or oz by the cup you used, against a goal or a fluid limit, paced over your day.
Open water intake counter →
Work & field5
Counting that produces a record someone else relies on: stock, occupancy, lab work.
Differential counter
Six keys for a manual white cell differential, with an auto-stop and live percentages.
Open differential counter →People counter
In and out at a door, with live occupancy against a capacity and a fix for drift.
Open people counter →Bird counter
A row per species recording the high count, so a circling flock is not counted twice.
Open bird counter →Inventory counter
A count sheet holding the book quantity beside the counted one, with the variance per line.
Open inventory counter →Knitting counter
Rows, pattern repeats and a shaping schedule that names the increase rows and then ends.
Open knitting counter →
Faith9
Counts with their own rules about when a day turns over and what completes a set.
Tasbeeh counter
A digital dhikr counter that stops at 33, 99 or 100 and keeps each dhikr separate.
Open tasbeeh counter →Omer counter
The 49 days of Sefirat HaOmer, in days and weeks, with the blessing state tracked.
Open omer counter →Mala counter
108 beads to a round, credited as 100 or 108, with dorje and bell counter strings and a bell.
Open mala counter →Rosary counter
Prayer by prayer through the decades, with the day's mysteries by the 2002 or the older schedule.
Open rosary counter →Divine Mercy chaplet counter
The chaplet in Diary 476's order, a tap a prayer, with the novena from Good Friday kept day by day.
Open divine mercy chaplet counter →St Michael chaplet counter
The nine salutations in the Raccolta's order, a tap a prayer, with the Michaelmas novena kept.
Open st michael chaplet counter →Prayer rope counter
A knot a tap on any chotki, services in Jesus Prayers, and the Optina 500 with its prostrations.
Open prayer rope counter →Seven Sorrows rosary counter
Seven sorrows of seven Hail Marys, a tap a prayer, the three for Mary's tears where your card puts them.
Open seven sorrows rosary counter →Franciscan Crown counter
Seven joys of ten Hail Marys and two to make 72, a tap a prayer, with the Pope's prayers and Lent's sorrows.
Open franciscan crown counter →
Frequently asked questions
How long is an exclusion in water polo?
Under the World Aquatics rules in force since 25 June 2025, up to 18 seconds of actual play. The player may come back earlier if a goal is scored by either team, or if their team wins the ball back or is awarded a free throw, goal throw or penalty throw (Rule 9.3). It was 20 seconds before 2025, and 15 at the 2025 World Cup trial.
How many personal fouls before you are out in water polo?
Three. Every exclusion foul and every penalty foul is a personal foul against the player (Rule 16.1), and the third excludes the player for the rest of the game. A substitute may come in at the earliest of 18 seconds, a goal or the ball won back, or at once if the third was a penalty foul (Rule 16.2). Ordinary fouls do not count.
Does a goal end an exclusion in water polo?
Yes. A goal by either team lets every excluded player back into the water, from any place (Rule 9.3b), so a team scoring while a player down gets that player straight back. The exception is violent action: that player is out for the game and the team plays short for four full minutes of actual play, which no goal shortens.
Does the shot clock reset on an offensive rebound in water polo?
Yes, to 18 seconds under the 2025 rules, when a shot rebounds off the post, the goalkeeper or a player and the attacking team gets the ball back. If the defending team gets it, the clock goes to 28. Possession itself is 28 seconds, and after an exclusion foul the clock goes to 18 unless more is left (Rule 8.12). Before 2025 the figures were 30 and 20.
How long is a water polo game?
Four periods of eight minutes of actual play under the World Aquatics rules, with two-minute intervals after the 1st and 3rd periods and a five-minute half-time, extended from three minutes in 2025. The clock stops at every whistle until the ball is back in play, so a game lasts much longer than its 32 minutes on the wall clock. Many school and youth games use shorter periods.
How many timeouts in water polo?
Two per team per game under the World Aquatics rules, each lasting one minute (Rule 5.1). Only the team with the ball may call one, including straight after a goal. A time-out asked for by the team without the ball is a penalty throw to the other side. Some leagues and US competitions allow more; the counter has a setting for three.
What happens if a water polo game is tied?
Under the World Aquatics rules a game must have a winner, so a tie at full time goes straight to a penalty shootout after a three-minute break: five shooters each, alternating, then the same five in the same order until one misses and the other scores (Rule 4.3). Leagues may instead allow a draw, and some play overtime first.
Is there overtime in water polo?
Not under the World Aquatics rules since they introduced the shootout for every game: a tie at full time goes to penalties. Some competitions, including US high school and college play, use overtime periods under their own rulebooks. The counter covers the shootout and the draw; for overtime, end the 4th period level, choose A draw, and keep counting a new game.
Is this an official water polo game sheet?
No. It is a score counter for clubs, coaches, table helpers and anyone following a game. It keeps the goals, exclusions, personal fouls, time-outs and the shootout in this browser and sends nothing anywhere. Its clocks start when you tap them, not with the official timekeepers’, and it cannot see who has the ball, so it records whatever you tap.
Counting guides
Longer answers to the questions behind the counting.
- Swimming
How to count laps while swimming
Why swimmers lose count at length 14, and five methods that actually hold up.
- Tallying
Tally marks explained
Groups of five, the five-bar gate, and why the convention has survived for centuries.
- Events
How to do an accurate headcount
Counting people is easy. Counting them accurately, twice, is not.
- Habits
Track a daily habit streak
Why streak apps fail, and what a plain daily counter does better.
- Click speed
How to click faster
Hardware and grip account for most of the gap. Practice accounts for less than people think.
- Inventory
How to do a stock take
Counting is the easy part. Preparing, and knowing your count is right, is the job.
- Reference
Types of counters explained
Synchronous vs asynchronous, mod-N, ring and Johnson, industrial and PLC counters, plus mechanical and software counters.
- Build it
How to make a counter
Twenty lines gets you counting. Here is what to add after that, and why.
- Baseball
How to keep an official pitch count
Little League requires an official recorder at every game. Almost nobody explains the job.
- Dhikr
One tasbeeh is equal to how many?
The same phrase means a count of a hundred, a bead loop, a single dhikr, or the set after salah. Which one is meant, and when.
- Haematology
How to do a manual differential count
Why the pattern matters, how many cells is enough, and the imprecision built into the method itself.
- Birding
How to count a flock of birds
Blocks, tens, and why the number to report is the most seen at one time.
- Knitting
How to read knitting shaping instructions
Every 4th row, alt rows, at each end, AT THE SAME TIME — translated, with the rows they land on.
- Golf
Stableford points and net scores
Stroke index, strokes received, net score, points — in the order you actually need them.
- Surveys
How many people do you need to survey?
Why 385 answers a city and 45 answers a club, and the margin each sample size buys.
- Rules
How to read fencing pool results
V and V3, the indicator, why the ranking is V/M and not wins, ties at the cut and the seeded table.
- Rules
How to fill in a FIBA basketball scoresheet
The running score, team fouls, time-outs and the new 2026 foul marks, DI, FL and the circled T.
- Rules
Futsal rule changes 2025-26
Penalty-kick fouls stop counting, the dropped ball follows possession, and the 8-second rule is not futsal's.
- Rules
Futsal timekeeper and third referee
The stopped clock, the fifth-foul sign, the time-out slip, the two-minute entry slip and the eight signals from the table.
- Scorekeeping
How to write a GAA match report
The result line, the scorers line with 2pt, f and 45, what the brackets mean, team lists and subs, and how to check the sums.
- Rules
Handball timekeeper and scorekeeper
The clock, the suspension cards, the green card, the whistle that stops play, and the three attacks after an injury.
- Rules
Hockey rule changes from 1 November 2026
No second green or yellow, coaches' cards that cost a player, and what is not new since March.
- Rules
Netball scorer and timekeeper
The quarter and interval timetable, goals and missed shots, the centre pass column, holding time and the suspension clock.
- Training
Reps and sets explained
What 10 reps and 3x10 mean, where 3 sets of 10 came from, and what the 2026 ACSM review changed.
- Rules
Roundnet rule changes 2025-26
Equal serving, the bigger ball, a boundary at last and three touches on the serve, edition by edition.
- Rules
How to fill out a volleyball score sheet
The X in box 1, checkmarks and exit scores, time-outs, subs, the libero triangle, penalty points and the T-bar.
- Rules
Water polo table officials
Who runs which clock, the 18-second exclusions, the four flags, the third personal foul and the 45-second whistle.
- Rules
How to keep score in wrestling
T3 not T2, near falls by the second, riding time, the circled first points and how a result is written.