Water polo score counter · Free · No sign-up

Water Polo Score Counter

Short answer

A water polo score counter keeps each team’s goals on a period clock that runs in actual play. This one times exclusions that end at 18 seconds, a goal or the ball won back, counts personal fouls by cap until the third puts a player out, and runs the penalty shootout.

Free, no sign-up, works offline, and nothing leaves this browser.

Before the swim-off8:00Possession 28
White07 in the waterNo one on 2 foulsTime-outs 0 of 2
Blue07 in the waterNo one on 2 foulsTime-outs 0 of 2
Optional: the cap number, 1 to 99. It goes with the next goal, foul or shootout shot, and personal fouls are counted against it.

White 0–0 Blue, Before the swim-off

Tap Swim-off when the referee starts the 1st period. If it is level at full time: a penalty shootout.

Exclusions: White 0, Blue 0. Penalty fouls: White 0, Blue 0.

World Aquatics rules of 25 June 2025: exclusion 18 s, possession 28/18 s; 4 periods of 8 min; 2 time-outs; clock stops for goals, exclusions, penalties and time-outs

The game so far, by team
TeamGoalsExclusionsPenalty foulsTime-outsShootout
White0000—
Blue0000—
Personal fouls by cap number
TeamPersonal foulsOut for the game
White——
Blue——
Goals, fouls and time-outs, by period and time left
TimeTeamWhat
Nothing yet: goals, fouls and time-outs appear here with the period and the time left.

Tap Swim-off at the referee’s whistle. The period clock counts down in actual play, as a water polo clock does, and a Goal, an Exclusion, a Penalty foul and a Time-out stop it by themselves; tap Restart clock when the ball is back in play, and Stop clock for an ordinary foul. Tap Ball won when a team gets the ball, or is given a free throw, goal throw or penalty throw: it lets that team’s excluded players back and sets the possession clock. Type a cap number first to attach it. Ctrl+Z undoes.

This keeps the score, the clocks, the exclusions, the personal fouls and the time-outs; it does not referee. Its clocks are the ones you run, not the official timekeepers’, and it cannot see who has the ball, so an exclusion ends early only when you tap Ball won or a goal. It does not track substitutions, yellow and red cards for coaches and the bench, the simultaneous exclusions of Rule 9.15 (which end at the next change of possession), VAR or the coach’s challenge, or the overtime some leagues play before a shootout. Built for water polo under the World Aquatics rules; US high school and college games are played under the NFHS and NCAA rulebooks, which set their own times. It is not an official game sheet.

The goals are the easy part. A water polo scoreboard also has to know that an exclusion is over the moment a goal is scored or the ball is won back, that a player’s third personal foul is the end of their game, that violent action costs four minutes nothing can shorten, and who may still shoot in the shootout. This counter does.

Water polo is a team sport played in a pool by teams of seven, six field players and a goalkeeper, under the World Aquatics rules in four periods of eight minutes of actual play. An exclusion is its main punishment: the player leaves the field of play for up to 18 seconds and the team plays one short.

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Key facts

Online water polo score counter at a glance
DetailAnswer
PriceFree, no sign-up, no ads
Period clockCounts down in actual play, four periods of 8 minutes (or 7, 6, 5 or 4)
Exclusions18 seconds of play, ended early by a goal or the ball won back (Rule 9.3)
Rules before 2025A setting: 20-second exclusions and 30 seconds of possession
Personal foulsCounted by cap number; the third puts the player out for the game
Violent actionOut for the game and 4 minutes a player short, which no goal ends
Possession clock28 seconds, reset to 18 after an exclusion unless more is left
Time-outsTwo per team per game, one minute each, or three
Level at full timeA penalty shootout, with the players who may not shoot listed
GoalsEach with the period, the time left and an optional cap number
Where data goesNowhere. Local storage in this browser only
Official recordNo. It records what you tap and does not referee

How to keep score in water polo with the counter

Set the game up once, then tap what the referees give.

  1. Set the game up

    Rules (World Aquatics 2025 or the older 20 seconds), period length, two or three time-outs, a shootout or a draw if level, and the team names.

  2. Tap Swim-off

    When the referee starts each period. The clock counts down in actual play and the possession clock starts at 28.

  3. Tap every goal

    Under the team that scored, with the cap number first if you want the scorers in the log. A goal brings every excluded player back.

  4. Tap the fouls

    Exclusion, Penalty foul, Red card or Violent action under the team, with the cap number, so the personal fouls are counted. Each stops the clock.

  5. Tap Ball won

    When a team with a player excluded gets the ball back or is given a free throw: the excluded player may return and the possession clock goes to 28.

  6. End each period

    Tap End at the buzzer. If it is level after the 4th, pick who shoots first and tap Scored or Missed for each shot.

Where a water polo score counter gets used

Any pool with no electronic board, and any bench that needs the exclusions and fouls right.

  • Club and school games

    The score, the scorers and the exclusion timers, kept on a phone on the pool deck.

  • Coaches

    Which players are on two personal fouls, how many time-outs are left, and when the team is back to seven.

  • Youth water polo

    Shorter periods, with the exclusions and personal fouls young players pick up most.

  • Table officials

    A second record of exclusions and personal fouls to check the official clock and game sheet against.

  • Parents and spectators

    Why the excluded player came back after six seconds, and who fouled out.

  • Shootouts

    Whose turn it is, which shooter, who may not shoot, and when it is decided.

Water polo exclusions: 18 seconds, or sooner

An exclusion (an “ejection” or “kick-out” in American usage) is water polo’s everyday punishment: the player leaves the field of play without leaving the water, swims to the re-entry area by their own goal line, and the team defends six against seven. What a scoreboard has to know is when the player may come back, and the rules do not give one time. Rule 9.3 lets the excluded player or a substitute re-enter “after the earliest occurrence” of four things.

When an excluded player may come back (World Aquatics Rule 9.3, in force from 25 June 2025)
The earliest ofSignalled byOn the counter
18 seconds of actual play have passedThe secretary’s flag or an authorised deviceThe timer on the team’s panel
A goal is scored, by either teamThe goal; re-entry is then from any placeGoal, under either team
The excluded player’s team retakes possession in playThe defensive referee’s hand signalBall won
That team is awarded a free throw, goal throw or penalty throwThe referee’s awardBall won

So an exclusion is a ceiling, not a sentence. A defence that steals the ball six seconds in has its player back at six seconds; a goal by either side, the attackers’ included, brings every excluded player back at once. The counter runs each exclusion on actual play, shows the players in the water and the time to the next one back, and ends it the moment you tap Goal or Ball won. An exclusion still running when a period ends carries into the next, because the 18 seconds are seconds of play.

15, 18 or 20 seconds?

Ask how long an exclusion lasts and the answers disagree, because World Aquatics changed it twice in 2025. The rules up to 2024 said 20 seconds. The 2025 World Cup tournaments trialled 15, with possession cut to 25 seconds for men. The rules in force from 25 June 2025 settled on 18, with 28 seconds of possession for men and women alike.

Exclusion and possession times, edition by edition
RulesExclusionPossessionReset after an exclusion
To 202420 s30 s20 s
2025 World Cup (trial)15 s25 s men, 30 s women15 s
From 25 June 202518 s28 s, men and women18 s, unless more is left

Checked on 2026-10-18, the search summary for “how long is an exclusion in water polo” gave 15 seconds, the trial figure; ScoreCounter.com’s water polo board has no exclusion timer and its FAQ says to time “the 20-second exclusion” on a separate stopwatch; Wikipedia says “typically 18 seconds”, and that a defender who keeps committing minor fouls is excluded “for 28 seconds”, which the rules do not provide: persistent fouling earns the team a yellow card, then the player a red (Rule 9.13.3). The counter uses 18 by default, and a setting switches to 20 seconds and 30 seconds of possession for games still played under the older rules.

Violent action: four minutes, and nothing ends them early

One punishment does not follow Rule 9.3. A player excluded for violent action is out for the rest of the game and must leave the competition area, the other team gets a penalty throw, and a substitute may come in only “when four minutes of actual play have elapsed” (Rule 9.14.1). Rule 10.12 confirms that in this case the substitute enters “only at the expiration of the period of the exclusion”: no goal and no change of possession shortens it. The counter runs the four minutes through goals and turnovers.

Water polo punishments: who is out, and for how long the team is short
PunishmentThe playerTeam short forEnded by a goal or the ball won?
Exclusion foulBack at the earliest of Rule 9.3; one personal foulUp to 18 s of playYes
Third personal foul, an exclusion foulOut for the gameUp to 18 s, then a substituteYes
Third personal foul, a penalty foulOut for the gameNot at all: the substitute enters at once—
Penalty foulStays in; one personal foul; penalty throw to the opponentsNot at all—
Misconduct (red card) in playOut for the game, leaves the competition areaUp to 18 s, then a substituteYes
Violent action in playOut for the game, leaves the competition area; penalty throw4 minutes of actual playNo
A worked example: White’s exclusions in one period
ClockEventWhite in the water
Q2 6:00Exclusion, White #5 (personal foul 1)6, back by 5:42
Q2 5:51Blue score, nine seconds in7: the goal ends it
Q2 4:30Exclusion, White #8 (personal foul 1)6, back by 4:12
Q2 4:24White’s goalkeeper catches a shot: Ball won7 after six seconds
Q2 2:10Exclusion, White #5 (personal foul 2)6, back by 1:52
Q2 1:5218 seconds of play, no goal, no turnover7

Personal fouls: three and out, and who may shoot in the shootout

“A personal foul shall be recorded against any player who commits an exclusion foul or penalty foul”, and the referee shows the secretary the cap number (Rule 16.1). Ordinary fouls, the free throws of the game, are not personal fouls. “Upon receiving a third personal foul, a player shall be excluded from the remainder of the game with substitution after the earliest occurrence referred to in Rule 9.3. If the third personal foul is a penalty foul, the entry of the substitute shall be immediate” (Rule 16.2).

What is recorded as a personal foul (World Aquatics Rules 16.1, 10.9, 10.10 and 10.12)
OffencePersonal foul?Rule
Ordinary foul (free throw)No8
Exclusion foulYes, one16.1
Penalty foul by a playerYes, one16.1
Improper entry or re-entryOne, marked as a penalty foul10.12
A time-out asked for by the team without the ballNo: a penalty throw, no personal foul10.9
A coach or official delaying the game or preventing a goalNo personal foul for the coach or official10.10

Type the cap number before Exclusion or Penalty foul and the counter keeps each player’s count, lists who is on two on the team panel, and turns the third into the end of that player’s game: an exclusion still leaves the team short until the earliest occurrence, a penalty foul brings the substitute in at once. A player out for the game can no longer score or be fouled out again, and the counter refuses either.

Who may shoot in the penalty shootout

Every World Aquatics game “shall have a winner at full time”: if it is level after four periods, there is no overtime but a penalty shootout (Rule 4.3). After a three-minute break, five shooters from each team stay in the water, the captain who wins the coin toss chooses who starts, and the teams shoot alternately from the 5 metre line. Level after five each, the same players continue in the same order “until one team misses and the other scores”. The delegate checks that no shooter has three personal fouls, a red card or an injury (Appendix 6, 20.6.1.1 and 20.6.2.6).

The water polo penalty shootout, step by step (Rule 4.3 and Appendix 6)
StepWhat happens
Break3 minutes after the 4th period; the referees may start sooner if both teams are ready
ShootersFive a team, none with three personal fouls, a red card or an injury; the order is the order they shoot
Who startsThe coin toss winner decides
First roundFive each, alternately; it is over as soon as one team cannot catch up
Still levelThe same five, in the same order, until one misses and the other scores
Goalkeeper excludedOne of the five may keep goal, without a goalkeeper’s privileges

When the shootout starts, the counter lists the caps that may not shoot, refuses a shot entered for one of them, says whose turn it is and which shooter, and once the first five are through, names the cap due again from the first round’s order. It stops the moment one team cannot catch up.

The water polo clock, the possession clock and time-outs

Water polo is timed in actual play: “at all signals for stoppages, the time shall be stopped until the ball is put back into play” (Rule 4.1). That is why an eight-minute period takes far longer than eight minutes on a wall clock. The counter stops by itself for goals, exclusions, penalty fouls and time-outs; Stop clock covers ordinary fouls and anything else, and a running-clock setting suits leagues that do not stop it.

Water polo game timing (World Aquatics Rules 4 and 5, from 25 June 2025)
Part of the gameLengthRule
PeriodsFour of 8 minutes of actual play4.1
Between the 1st and 2nd, and 3rd and 4th2 minutes4.2
Half-time, between the 2nd and 3rd5 minutes (3 until 2025); the teams change ends4.2
Possession28 seconds at most4.1.1
Time-outsTwo a team, one minute each, only for the team with the ball5.1
Level at full timeA penalty shootout, after a 3-minute break4.3, App. 6

The possession clock and its resets

A team may keep the ball for 28 seconds of actual play without shooting, and the clock is reset to one of two values according to what happened (Rule 8.12). The counter’s clock starts at 28 at each swim-off, goes back to 28 after a goal and when you tap Ball won, drops to 18 after an exclusion unless more than 18 are left, and has a key for each reset.

Possession clock resets (World Aquatics Rule 8.12)
What happenedReset to
The defending team gains possession28 s
A shot rebounds to the attacking team18 s
The ball is put into play after an exclusion foul against the defence18 s, or what is left if more
A penalty throw without a change of possession, or a corner throw18 s
A defender deliberately puts the ball out over the side, or the goalkeeper blocks it out18 s
A penalty throw with a change of possession, a goal throw or a neutral throw28 s

Two printings of the same rules

Two copies of the rules, both headed “In force as from 25 June 2025”, do not agree. In the extract posted by the British Water Polo League, Rule 8.12(a) resets the clock to 15 seconds after a rebound to the attacking team, and Rule 15.7, a coach choosing to keep the ball instead of a penalty in the last minute, resets it to 25. In the English edition posted by the Serbian federation the same rules read 18 and 28, which is what World Aquatics announced when the Bureau approved the changes in May 2025 (the second-possession time “eighteen (18) seconds rather than fifteen (15) seconds”). The counter uses 18 and 28.

Time-outs

Each team may ask for two one-minute time-outs a game, at any time including after a goal, but only while it has the ball (Rule 5.1). A time-out asked for by the team without the ball is a penalty throw to the other team, and that coach loses any legal time-out left (5.4); one too many asked for by the team with the ball gives the ball to the opponents at the half-distance line (5.3). The counter refuses a time-out the team does not have, and a setting allows three for competitions that give them.

Sources: World Aquatics Competition Regulations, Part Six: Water Polo Rules, in force as from 25 June 2025, in the British Water Polo League’s extract and the Serbian federation’s English edition; the World Aquatics Technical Water Polo Committee’s December 2024 summary of the 2025 changes; and Total Waterpolo’s report of the May 2025 Bureau decision.

Online counter vs a clicker, an app, paper and a spreadsheet

Every counting method trades something away. This is what each one actually costs you.

Online water polo score counter compared with the alternatives
FeatureThis online counterHandheld clickerCounter phone appPen and paperSpreadsheet
CostFree$5–$15Free with ads, or paidCost of paperSubscription
Anything to installNoBuy the deviceApp store downloadNoYes, or a web login
Several counts at onceUnlimitedOne per deviceUsually limitedYes, messyYes
Fix a miscountUndo and redoStart overSometimesCross it outEdit the cell
Counts by more than oneAny step sizeOne at a timeSometimesManual mathsYes
Below zeroYesNoRarelyYesYes
Keeps the count if you close itSaves automaticallyUntil you reset the dialYesIf you keep the paperYes
Works with no signalYes, after first loadYesYesYesOften not
Keyboard and shortcutsFullNoneNoneNonePartial
Sends your data anywhereNeverNeverOften, for accounts and adsNeverYes, to the cloud

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Work & field5

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Faith9

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Frequently asked questions

How long is an exclusion in water polo?

Under the World Aquatics rules in force since 25 June 2025, up to 18 seconds of actual play. The player may come back earlier if a goal is scored by either team, or if their team wins the ball back or is awarded a free throw, goal throw or penalty throw (Rule 9.3). It was 20 seconds before 2025, and 15 at the 2025 World Cup trial.

How many personal fouls before you are out in water polo?

Three. Every exclusion foul and every penalty foul is a personal foul against the player (Rule 16.1), and the third excludes the player for the rest of the game. A substitute may come in at the earliest of 18 seconds, a goal or the ball won back, or at once if the third was a penalty foul (Rule 16.2). Ordinary fouls do not count.

Does a goal end an exclusion in water polo?

Yes. A goal by either team lets every excluded player back into the water, from any place (Rule 9.3b), so a team scoring while a player down gets that player straight back. The exception is violent action: that player is out for the game and the team plays short for four full minutes of actual play, which no goal shortens.

Does the shot clock reset on an offensive rebound in water polo?

Yes, to 18 seconds under the 2025 rules, when a shot rebounds off the post, the goalkeeper or a player and the attacking team gets the ball back. If the defending team gets it, the clock goes to 28. Possession itself is 28 seconds, and after an exclusion foul the clock goes to 18 unless more is left (Rule 8.12). Before 2025 the figures were 30 and 20.

How long is a water polo game?

Four periods of eight minutes of actual play under the World Aquatics rules, with two-minute intervals after the 1st and 3rd periods and a five-minute half-time, extended from three minutes in 2025. The clock stops at every whistle until the ball is back in play, so a game lasts much longer than its 32 minutes on the wall clock. Many school and youth games use shorter periods.

How many timeouts in water polo?

Two per team per game under the World Aquatics rules, each lasting one minute (Rule 5.1). Only the team with the ball may call one, including straight after a goal. A time-out asked for by the team without the ball is a penalty throw to the other side. Some leagues and US competitions allow more; the counter has a setting for three.

What happens if a water polo game is tied?

Under the World Aquatics rules a game must have a winner, so a tie at full time goes straight to a penalty shootout after a three-minute break: five shooters each, alternating, then the same five in the same order until one misses and the other scores (Rule 4.3). Leagues may instead allow a draw, and some play overtime first.

Is there overtime in water polo?

Not under the World Aquatics rules since they introduced the shootout for every game: a tie at full time goes to penalties. Some competitions, including US high school and college play, use overtime periods under their own rulebooks. The counter covers the shootout and the draw; for overtime, end the 4th period level, choose A draw, and keep counting a new game.

Is this an official water polo game sheet?

No. It is a score counter for clubs, coaches, table helpers and anyone following a game. It keeps the goals, exclusions, personal fouls, time-outs and the shootout in this browser and sends nothing anywhere. Its clocks start when you tap them, not with the official timekeepers’, and it cannot see who has the ball, so it records whatever you tap.

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