Lacrosse score counter · Free · No sign-up
Lacrosse Score Counter
A lacrosse score counter keeps each team’s goals on a quarter clock. This one also runs the penalty box by the rulebook you choose: under NFHS, NCAA and PLL rules a goal releases every releasable penalty already running; World Lacrosse ends only 30-second minors; sixes ends none; the NLL ends one minor.
Free, no sign-up, works offline, and nothing leaves this browser.
Team A 0–0 Team B, Before the face-off
Tap Face-off at the whistle that starts the 1st quarter. Under NFHS rules a goal releases every releasable penalty already running on the team scored against.
10 v 10 on the field.
NFHS: quarters of 12 min; overtime 4 min, sudden victory; at most 3 serving
| Team | No. | Left | What a goal does |
|---|---|---|---|
| Nobody in the penalty box. | |||
| Team | Score | Goals | Penalties | Penalty time | Time-outs |
|---|---|---|---|---|---|
| Team A | 0 | 0 | 0 | 0:00 | 0 |
| Team B | 0 | 0 | 0 | 0:00 | 0 |
| Time | Team | What |
|---|---|---|
| Nothing yet: goals, penalties and time-outs appear here with the time on the clock. | ||
Tap Face-off at the whistle. The quarter clock counts down. A Goal, a penalty and a Time-out stop it by themselves, because penalty time never runs while the ball is dead after a goal or while a penalty is reported; tap Restart clock at the whistle, and Stop clock for anything else. Type a shirt number first to tie a goal or penalty to a player, so a second penalty for the same player queues behind the first, and tap Non-releasable before a penalty the officials signal with palms together over the head. Ctrl+Z undoes.
This keeps the score, the clock and the penalty box; it does not referee. Its clock is the one you run, and penalty time counts only while it runs. It does not decide simultaneous fouls (mark the common time non-releasable yourself, NCAA Rule 7-2-d), does not hold a released player until the face-off is won, and does not run a shot clock, the clearing counts, misconduct time that leaves a team at full strength (PLL 5 minutes, NLL 10 minutes), coincidental NLL majors, penalty shots or video challenges. Girls’ and women’s lacrosse use cards and a different penalty system, and are not modelled. It is not an official scorebook.
The goals are the easy part. A lacrosse scoreboard also has to know which players a goal brings back: all of the releasable ones in US high school and college lacrosse, only the 30-second fouls under World Lacrosse, nobody in sixes, and one minor in the NLL. It has to serve non-releasable time first and hold a fourth player until a seat in the box frees up. This counter does.
Lacrosse is a team sport played with a netted stick and a rubber ball, outdoors as field lacrosse ten a side, as six-a-side sixes, and indoors as box lacrosse. A releasable penalty is penalty time that ends early when the other team scores; non-releasable time is served in full.
- No sign-up
- No ads
- Counts never leave your browser
- Works offline
- Unlimited counters
Key facts
| Detail | Answer |
|---|---|
| Price | Free, no sign-up, no ads |
| Rulebooks | NFHS boys, NCAA men’s, PLL, World Lacrosse field, World Lacrosse sixes, NLL box |
| Quarter clock | Counts down: 12, 15 or 8 minutes by rulebook, or shortened for youth games |
| Penalty timers | Run in playing time, carried across quarters and into overtime |
| What a goal releases | All releasable penalties, only minors, none, or one minor, by rulebook |
| Non-releasable time | Served first; a player with any left is not released |
| Penalty box limit | Three serving at once (two in the NLL); the next waits and a goal does not release it |
| Two-point goals | Under PLL rules, counted as one goal and two points |
| Overtime | Sudden victory, or full 3-minute periods in sixes |
| Fouled out | Flagged by shirt number at each rulebook’s limit |
| Where data goes | Nowhere. Local storage in this browser only |
| Official record | No. It records what you tap and does not referee |
How to keep score in lacrosse with the counter
Set the game up once, then tap what the officials give.
Choose the rulebook
NFHS, NCAA, PLL, World Lacrosse field or sixes, or NLL box. It sets the quarters, the overtime, the time-outs and the release rule.
Tap Face-off
At the whistle that starts each quarter. The clock counts down and stamps every goal and penalty.
Tap every goal
Under the team that scored, with the shirt number first if you want the scorers. The counter releases whoever the rulebook says.
Tap each penalty
Its length under the team, with the shirt number, and Non-releasable first when the officials signal it. The clock stops.
Restart the clock
Tap Restart clock at the whistle. Penalty time runs with it, and the panel shows who is on the field and when the next player comes back.
End each quarter
Tap End when the horn goes. Penalty time carries over, and a level game goes to the rulebook’s overtime.
Where a lacrosse score counter gets used
Any field or box with no penalty clock, and any bench that wants the man-down count right.
High school and club games
The score and the penalty timers on a phone at the table, with releases done by the NFHS rule.
Coaches
How long the team is man-down, who comes back on the next goal, and who is close to fouling out.
Table crews and timers in training
A second penalty clock to check the releases against, including the stacked fourth player.
Youth lacrosse
Shorter quarters, and every penalty marked non-releasable where youth rules serve them in full.
Box and sixes
Two-minute minors and five-minute majors in the NLL style, or sixes’ 8-minute quarters and penalties no goal ends.
Watching the PLL, NCAA or NLL
Two-point goals, and why a goal brought three players back in one game and one in another.
What a goal releases: every releasable penalty, one minor, or none
Every search answer about lacrosse penalties says the same thing: a releasable penalty ends when the other team scores. That is true under the US high school and college rules, and it hides two things a scorekeeper has to get right. In US field lacrosse one goal ends every releasable penalty already being served, not one, as it would in ice hockey. And outside the US the rule is different again: World Lacrosse ends only the 30-second fouls, sixes ends nothing, and box lacrosse in the NLL ends a single minor.
| Rulebook | A goal ends | A goal never ends | Serving at once |
|---|---|---|---|
| NFHS boys (US high school) | Every releasable penalty already being served | Non-releasable time, which is served first | 3; a fourth waits |
| NCAA men’s | Every releasable penalty already being served (Rule 7-2-b) | The same (7-2-b, A.R. 5 and 9) | 3; a fourth waits (7-2-f) |
| Premier Lacrosse League | The time of every player with no non-releasable time left (XX.B) | Non-releasable time: expulsion, unsportsmanlike conduct, spearing | 3 (“no more than three man-down”) |
| World Lacrosse men’s field | Only 30-second minor-foul time (Rule 79.6) | Every 1 to 3 minute major | No limit |
| World Lacrosse sixes | Nothing: time ends only when it runs out (9.4.1) | Everything | No limit |
| NLL box lacrosse | One minor, the one with the least time left, and only if the team is short-handed (37.4, 37.5) | A 5-minute major, though after two extra-man goals the team may put a player back on (38.1) | 2; a third penalty gives a penalty shot (43.1) |
| NCAA women’s (not modelled) | Every 1-minute green card, and the first releasable yellow card (Rules 6-25, 6-31) | Red cards (5 minutes) and a team’s fourth and later yellows; from 2027, every yellow | — |
Pick the rulebook under Rules and the counter applies its release rule to every goal, tells you who comes out and why the others stay, and keeps the players on the field for each team.
Every releasable penalty, not one
NCAA Rule 7-2-b: “Any player serving a releasable penalty shall be released when the penalty time ends or after the scoring of a goal against the penalized team.” The approved rulings make the plural explicit. Three players of one team serving releasable time are all released by one goal (A.R. 1); two penalties on one player are both erased by it (A.R. 4 and 8). The NFHS timer guidelines say the same in plain words: “Releasable penalties end if the opposing team scores a goal.”
| Clock | Event | Team A on the field |
|---|---|---|
| Q2 10:00 | 1-minute releasable penalties for #4, #9, #12 and #20 in one dead ball | 7: #4, #9 and #12 serve; #20 waits by the bench |
| Q2 9:30 | Team B score | 9: #4, #9 and #12 are released; #20’s minute starts now |
| Q2 8:30 | #20’s minute ends | 10 |
A scoreboard that ends one penalty per goal, as ice hockey does, would bring back one player instead of three. The waiting fourth player is not released: “A player’s penalty cannot be released by an opposing team’s goal until he is in the penalty area and the penalty time on the player has started to elapse” (7-2-f).
Non-releasable time comes first, and holds everything
A player with both kinds serves the non-releasable time first, “no matter the order of the penalties” (NFHS timer guidelines; NCAA 7-2-e). And while any of it is left, a goal releases none of that player’s time: “A releasable penalty does not release if any nonreleasable penalty time remains on that player” (7-2-b). In the NCAA’s own example, a player with 23 seconds of a personal foul left is given a one-minute non-releasable unsportsmanlike conduct penalty: the minute is served first, then the 23 seconds, and a goal during the minute releases nothing (A.R. 9). Type the shirt number with each penalty and the counter orders them this way itself.
World Lacrosse works the other way round, because its rule is about the kind of foul, not a label. A player serving 30 seconds for a hold and then a minute for a slash, scored on 15 seconds in, loses the rest of the hold and has the full minute still to serve; with the slash first and the hold second, the whole 30 seconds is wiped and 45 seconds of the slash remain (Rule 79, A.R. 79.1 and 79.2).
Simultaneous fouls and youth lacrosse
When players of both teams are given penalty time in the same dead ball, the longest time common to both sides is non-releasable, “as is all penalty time of a shorter or equal duration” (NCAA 7-2-d; the NFHS ruling of 22 April 2026 applies the same rule). So with 30 seconds against one team and a minute against the other, the 30 seconds and the first 30 seconds of the minute cannot be released. Tap Non-releasable for the shorter penalty; for the longer one, enter its common part as a non-releasable penalty and the rest as a releasable one, with the same shirt number. USA Lacrosse’s boys’ youth rules went further in 2023 and dropped releasable penalties altogether: “All fouls must be served for their full penalty time.” For those games, tap Non-releasable for every penalty.
Lacrosse penalty lengths, and what makes one non-releasable
A lacrosse penalty is time a player spends off the field while the team plays a player short, and how long it lasts depends on the foul and the rulebook. In US field lacrosse a technical foul costs 30 seconds and a personal foul one, two or three minutes; in box lacrosse a minor is two minutes and a major five.
| Rulebook | Lesser foul | Serious foul | Expulsion | Fouled out at |
|---|---|---|---|---|
| NFHS boys | Technical: 30 s | Personal: 1, 2 or 3 min | Not in the free NFHS texts | 5 minutes of personal fouls (not counting 30 s) |
| NCAA men’s | Technical: 30 s, or only the ball if the fouled team did not have it (6-2) | Personal: 1, 2 or 3 min (5-2) | 3 min non-releasable (5-13) | 5 minutes of personal fouls (5-12) |
| Premier Lacrosse League | Technical: 30 s | Personal: 1 to 3 min | 3 min non-releasable | 5 personal fouls or 10 minutes of penalties |
| World Lacrosse field | Minor: 30 s if the other team has the ball (50.1) | Major: 1, 2 or 3 min (68.1) | The in-home serves 3 min (77.2) | 5 major fouls (76.1) |
| World Lacrosse sixes | Minor: 30 s if the other team has the ball (7.1.2) | Major: 1 min (8.1.2) | The in-home serves 2 min (8.4.2) | 3 major fouls (8.1.2) |
| NLL box lacrosse | Minor: 2 min (37.1) | Major: 5 min (38.1) | Match penalty (41.1) | Two 5-minute penalties: a game misconduct (19.1) |
The counter has a key for each length the chosen rulebook uses: 30 seconds and 1, 2 and 3 minutes for NFHS, NCAA, PLL and World Lacrosse field; 30 seconds, 1 and 2 minutes for sixes; 2 and 5 minutes for the NLL. Enter shirt numbers and it flags a player who has fouled out by that rulebook’s count.
What makes a penalty non-releasable
In NCAA men’s lacrosse a personal foul is releasable unless a rule says otherwise, and the rules say otherwise for the fouls they treat as the most serious:
| Foul | Penalty | Rule |
|---|---|---|
| Indirect contact to the head or neck | 1 min non-releasable | 5-3 |
| Direct contact to the head or neck | 2 min non-releasable | 5-3 |
| Excessive or flagrant head or neck contact | 3 min non-releasable, possible expulsion | 5-3 |
| Arguing, abusive language, taunting | 1 to 3 min non-releasable | 5-4 |
| Spearing | At least 1 min non-releasable; 3 min if violent | 5-6-e |
| Illegal crosse | 1 min (deep pocket) or 3 min non-releasable | 5-9 |
| Illegal equipment | Non-releasable | 5-10 |
| Expulsion, fighting | 3 min non-releasable and expulsion | 5-13, 5-14 |
The NFHS added one for 2026: a player other than a properly equipped goalkeeper who enters the crease to block a shot commits a personal foul for illegal equipment, “called as a non-releasable foul”. Officials signal penalty length with one, two or three fingers, or a T with the arms for 30 seconds, and a non-releasable penalty with both palms together over the head.
When penalty time runs
Penalty time “begins at such time as play is resumed after the calling of the penalty” (NCAA 7-2-a), runs only in playing time, and carries over: a player with time left when a quarter ends stays out “in the next period (including overtime periods) until the full length of the penalty time has expired” (7-2-c). World Lacrosse says the same and adds that penalty time stops after every goal and for every time-out (79.5). In US play a player whose time runs out during a face-off waits until possession is called before coming on (NCAA 7-1-a-4; NFHS timer guidelines); World Lacrosse’s rule 79.8 does not hold them back. The counter keeps penalty time in its own playing time, across quarters and into overtime.
Quarters, overtime, time-outs and shot clocks by rulebook
The rulebooks differ as much on the clock as on the penalty box. Two have quarters of 12 minutes, three of 15, and sixes plays 8; overtime is sudden victory everywhere except sixes, where a full period is played.
| Rulebook | Quarters | Overtime | Team time-outs | Shot clock |
|---|---|---|---|---|
| NFHS boys | 4 × 12 min | 4-min periods, sudden victory | One per overtime period (4-29) | None nationally; states may adopt 70 s from 2027 (4-13) |
| NCAA men’s | 4 × 15 min | 15-min periods, sudden victory, from 2027 (4 min before) | 2 per half, 1 per overtime period (4-27) | 80 s, reset to 80 or 60 (4-15) |
| Premier Lacrosse League | 4 × 12 min, the last minute stop-time | One 12-min sudden victory period; a tie in the regular season, more periods in the playoffs | 3 per game (two of 60 s, one of 30 s), at most 2 in the 2nd half, none in overtime | 52 s; 32 s after a face-off, or after a retained shot with 32 s or less left |
| World Lacrosse field | 4 × 15 min | 4-min periods, sudden victory (31.1) | 2 per half, none in overtime (44.9) | 80 s (43) |
| World Lacrosse sixes | 4 × 8 min | 3-min periods played in full; the team ahead at the end wins (5.1.4) | 1 per half, 60 s (6.10.5) | 30 s (5.3.1) |
| NLL box lacrosse | 4 × 15 min | 15-min periods, sudden death (12.1) | 1 per half, 45 s (14) | 30 s (49.1) |
| NCAA women’s (not modelled) | 4 × 15 min | 5-min periods, sudden victory (4-8) | 3 in regulation, 1 in overtime (4-4) | 90 s (1-15) |
The counter applies each rulebook’s quarters, overtime and time-out limits, and refuses a time-out the rules do not allow. For NFHS it enforces the one time-out per overtime period and counts regulation time-outs without a limit: the NFHS rules book is sold rather than published, and we could not confirm its per-half number from a free NFHS text. The sixes rules give no overtime time-out number, and the NLL rules none for overtime, so the counter does not limit those either. Quarters of shortens the quarters for youth and junior varsity games.
The two-point goal
Only the Premier Lacrosse League has one. Its arc is 13 yards from the centre of the goal line at goal line extended, running parallel to the sideline until it is 15 yards from the goal and then curving round at 15 yards, so “a 15-yard arc” is only true in front of the goal. A goal counts two points when the shooter’s body last touched the ground entirely behind the arc as the ball left the stick; an own goal is always one point, and “a two-point goal counts as one goal and two points” (2024 PLL Rule Book, II.G and XIV.A). Choose the PLL and the counter shows a 2-pt goal key, scores points, and counts goals and two-pointers separately.
The NFHS mercy rule
In the second half of a US high school boys’ game, “if the goal differential becomes 12 goals, running time begins with the next faceoff. Once started, running time will continue until the end of the game regardless of the goal differential.” The clock still stops for time-outs and injuries, and penalty time runs with it (NFHS timer guidelines). Under the NFHS setting the counter starts running time itself when a goal makes the lead 12.
Sixes, the Olympic format
Sixes is World Lacrosse’s six-a-side format, and the one lacrosse will be played in at the 2028 Olympic Games in Los Angeles. Its 2026-28 rules give a 70 by 36 metre field, quarters of 8 minutes, a 30-second shot clock, a draw at the centre to start each quarter, and possession to the goalkeeper after each goal. Its penalties are the shortest and the strictest: 30 seconds or a minute, and no goal ends any of them.
Sources: NFHS Boys Lacrosse Official Timer Guidelines; NCAA 2027 and 2028 Men’s Lacrosse Rules; 2024 PLL Rule Book; World Lacrosse Men’s Field Rules 2025-2027; World Lacrosse Sixes Rules 2026-2028; NLL Official Rules 2025-26; NCAA 2026 and 2027 Women’s Lacrosse Rules.
Online counter vs a clicker, an app, paper and a spreadsheet
Every counting method trades something away. This is what each one actually costs you.
| Feature | This online counter | Handheld clicker | Counter phone app | Pen and paper | Spreadsheet |
|---|---|---|---|---|---|
| Cost | Free | $5–$15 | Free with ads, or paid | Cost of paper | Subscription |
| Anything to install | No | Buy the device | App store download | No | Yes, or a web login |
| Several counts at once | Unlimited | One per device | Usually limited | Yes, messy | Yes |
| Fix a miscount | Undo and redo | Start over | Sometimes | Cross it out | Edit the cell |
| Counts by more than one | Any step size | One at a time | Sometimes | Manual maths | Yes |
| Below zero | Yes | No | Rarely | Yes | Yes |
| Keeps the count if you close it | Saves automatically | Until you reset the dial | Yes | If you keep the paper | Yes |
| Works with no signal | Yes, after first load | Yes | Yes | Yes | Often not |
| Keyboard and shortcuts | Full | None | None | None | Partial |
| Sends your data anywhere | Never | Never | Often, for accounts and ads | Never | Yes, to the cloud |
Other counter types
The same counter, set up and explained for a specific job. Your counters are shared across all of them.
Everyday6
The general-purpose counters: one number, many numbers, or counting on a timer.
Online counter
The all-purpose counter. Any step size, any number of counters, negative values allowed.
Open online counter →Tally counter
Tally marks in groups of five for surveys, stock takes and wildlife counts.
Open tally counter →Click counter
A browser clicker that replaces the handheld thumb counter for door headcounts.
Open click counter →Multi counter
Run as many counters as you like at once, side by side in a grid.
Open multi counter →Auto counter
Counts on its own from every 0.1 seconds to once an hour, and stops at your limit.
Open auto counter →Yes/No counter
Two options, a live percentage, and the sample size and caveats the percentage needs.
Open yes/no counter →
Sport & scores28
Scoreboards that know the rules of their game, not just two numbers that go up.
Score counter
A scoreboard for cards, darts and board games. One counter per player, negatives allowed.
Open score counter →Pitch counter
Count pitches, then get the rest days owed and the next eligible date.
Open pitch counter →Golf scorecard
Strokes per hole with the course handicap allocated by stroke index, net and Stableford.
Open golf scorecard →Badminton score counter
Rally scoring with the service court and doubles positions, for 3x21 and the 2027 3x15 system.
Open badminton score counter →Pickleball score counter
The 0-0-2 call with the right server and side, in side-out or 2026 rally scoring.
Open pickleball score counter →Squash score counter
Point-a-rally to 11 with the server, the service box, hand out and lets.
Open squash score counter →Penalty shootout counter
Five kicks each that stop the moment a team cannot catch up, then sudden death.
Open penalty shootout counter →Basketball score counter
Points by period with team fouls and the bonus as FIBA, NBA, NCAA or high school count them.
Open basketball score counter →Baseball score counter
Balls, strikes, outs and the line score, with foul bunts, dropped third strikes and walk-offs.
Open baseball score counter →Cricket score counter
Runs, wickets and overs by legal balls, with wides, no-balls, free hits and the chase.
Open cricket score counter →American football score counter
Touchdowns and the try at each level, with NFL, college and high school overtime rules.
Open american football score counter →Boxing score counter
Three judges' 10-point must cards and the verdict they give, split and majority draws included.
Open boxing score counter →Hockey score counter
Ice hockey goals and shots by period, with each league's overtime, shootout and standings points.
Open hockey score counter →Pool score counter
Straight pool with the breaking foul and three-foul penalties, and 8-ball, 9-ball and 10-ball races.
Open pool score counter →Rugby score counter
Union, sevens and league points, conversions tied to tries, golden point and bonus points.
Open rugby score counter →Soccer score counter
Goals by minute, five subs in three windows, second yellows, extra time and aggregate.
Open soccer score counter →Table tennis score counter
Games to 11 with the server named, doubles order, the swap at 5 and the expedite system.
Open table tennis score counter →Tennis score counter
Love to game with the server's court, every change of ends, tie-breaks and doubles order.
Open tennis score counter →Padel score counter
The 2026 Star Point, golden point or advantage, who serves and receives, and every change of sides.
Open padel score counter →Volleyball score counter
Rally scoring with the six-position rotation, the next server, time-outs, subs and beach mode.
Open volleyball score counter →Americano padel score counter
Rotating partners for 4 to 16 players, matches to a points total, and every player's running total.
Open americano padel score counter →Field hockey score counter
Goals by minute, a clock that stops, card timers in playing time, the 2026 card rules and shoot-outs.
Open field hockey score counter →Free throw counter
Make or miss, the percentage with its likely range, runs of makes, sets and make-50 goals.
Open free throw counter →Futsal score counter
Accumulated fouls per half with the 10 m kick, timeouts, a stopped clock and the red card timer.
Open futsal score counter →Handball score counter
2-minute suspensions a goal does not end, the third a red card, three warnings and team time-outs.
Open handball score counter →Judo score counter
The 2026 IJF rules: yuko back, a hold timer that scores itself, shido that never decide, golden score.
Open judo score counter →Kabaddi score counter
Players on court kept for you: revival in order, all outs, the bonus line, super tackle, do-or-die.
Open kabaddi score counter →Karate score counter
WKF kumite 2026: senshu kept for you and lost in the last 15 s, the 8-point lead, chui to hansoku.
Open karate score counter →
Fitness & health6
Reps, laps, breaths and daily habits, where the count is part of the activity.
Lap counter
Count pool lengths, track laps and treadmill intervals without losing your place.
Open lap counter →Rep counter
Track reps and sets during a lifting session, with a step size for supersets.
Open rep counter →Click speed test
Measure your clicks per second over 1 to 60 seconds, with your personal best kept on-device.
Open click speed test →Habit counter
Count toward a daily target and keep the streak, with a day boundary you choose.
Open habit counter →Breath counter
Count breaths one to ten for meditation, with lost count recorded, or time breaths per minute.
Open breath counter →Craving tracker
Time each urge, rate it 1 to 10, and log whether you rode it out or acted on it.
Open craving tracker →
Work & field5
Counting that produces a record someone else relies on: stock, occupancy, lab work.
Differential counter
Six keys for a manual white cell differential, with an auto-stop and live percentages.
Open differential counter →People counter
In and out at a door, with live occupancy against a capacity and a fix for drift.
Open people counter →Bird counter
A row per species recording the high count, so a circling flock is not counted twice.
Open bird counter →Inventory counter
A count sheet holding the book quantity beside the counted one, with the variance per line.
Open inventory counter →Knitting counter
Rows, pattern repeats and a shaping schedule that names the increase rows and then ends.
Open knitting counter →
Faith3
Counts with their own rules about when a day turns over and what completes a set.
Tasbeeh counter
A digital dhikr counter that stops at 33, 99 or 100 and keeps each dhikr separate.
Open tasbeeh counter →Omer counter
The 49 days of Sefirat HaOmer, in days and weeks, with the blessing state tracked.
Open omer counter →Mala counter
108 beads to a round, credited as 100 or 108, with dorje and bell counter strings and a bell.
Open mala counter →
Frequently asked questions
What is a releasable penalty in lacrosse?
A releasable penalty is penalty time that ends early when the other team scores; a non-releasable one must be served in full. In US high school, college and PLL lacrosse most fouls are releasable; in the NCAA men’s rules, for example, unsportsmanlike conduct, head and neck contact, illegal sticks and equipment, and expulsions are non-releasable. Officials signal a non-releasable penalty with both palms together over the head.
Does a goal release all penalties in lacrosse?
Under NFHS, NCAA and PLL rules, yes: one goal releases every releasable penalty already being served by the team scored against, not just one as in ice hockey (NCAA Rule 7-2-b). A player with non-releasable time left keeps all of it, and a fourth player still waiting to start is not released. World Lacrosse ends only 30-second minors, sixes ends none, and the NLL ends one minor.
How long is a lacrosse penalty?
In US field lacrosse a technical foul is 30 seconds and a personal foul one, two or three minutes, at the official’s judgement of how serious it was; under NCAA and PLL rules an expulsion is three minutes non-releasable. World Lacrosse sixes uses 30 seconds and one minute. In NLL box lacrosse a minor is two minutes and a major five. Penalty time counts only while the game clock runs.
How many players can be in the penalty box in lacrosse?
Under NCAA, NFHS and PLL rules, three of a team serve at once. A fourth waits by the bench, and the time starts only when one of the three is out, so the team never plays more than three short (NCAA Rule 7-2-f). The NLL caps it at two: a third penalty gives the other team a penalty shot. World Lacrosse sets no limit.
How does scoring work in lacrosse?
A goal is worth one point when the whole ball crosses the goal line between the posts and under the crossbar, and the team with more goals wins. The Premier Lacrosse League adds a two-point goal for shots taken from outside its arc, 13 yards from goal at goal line extended and 15 yards in front. No other major rulebook has two-point goals.
How long is a lacrosse game?
US high school boys play four 12-minute quarters; NCAA men, World Lacrosse field and the NLL play four of 15; the PLL plays four of 12; sixes plays four of 8. The clock stops often, so a game takes far longer on a wall clock. Overtime is sudden victory except in sixes, where full 3-minute periods are played until one team leads.
Does the counter work for box lacrosse and sixes?
Yes. Choose NLL box lacrosse and it plays six a side with 2-minute minors and 5-minute majors, ends one minor on a short-handed goal and none when the sides are even, and gets a player back after two extra-man goals against a major. Choose sixes and it plays 8-minute quarters with 30-second and one-minute penalties that no goal ends.
How do I track penalty time in lacrosse?
Run penalty time on the game clock, not a separate stopwatch: it starts when play resumes, stops whenever the clock stops, and carries into the next quarter. That is what this counter does. Tap the penalty with the shirt number, restart the clock at the whistle, and each player’s time counts down, ending early on a goal only when the chosen rulebook says so.
Is this an official lacrosse scoreboard?
No. It is a score counter for teams, coaches, table crews and anyone following a game. It keeps the goals, penalties, time-outs and penalty timers in this browser and sends nothing anywhere. Its clock starts when you tap Face-off rather than with the official clock, and it cannot see the field, so the officials’ and timekeeper’s record always counts.
Counting guides
Longer answers to the questions behind the counting.
- Swimming
How to count laps while swimming
Why swimmers lose count at length 14, and five methods that actually hold up.
- Tallying
Tally marks explained
Groups of five, the five-bar gate, and why the convention has survived for centuries.
- Events
How to do an accurate headcount
Counting people is easy. Counting them accurately, twice, is not.
- Habits
Track a daily habit streak
Why streak apps fail, and what a plain daily counter does better.
- Click speed
How to click faster
Hardware and grip account for most of the gap. Practice accounts for less than people think.
- Inventory
How to do a stock take
Counting is the easy part. Preparing, and knowing your count is right, is the job.
- Reference
Types of counters explained
Synchronous vs asynchronous, mod-N, ring and Johnson, plus mechanical and software counters.
- Build it
How to make a counter
Twenty lines gets you counting. Here is what to add after that, and why.
- Baseball
How to keep an official pitch count
Little League requires an official recorder at every game. Almost nobody explains the job.
- Dhikr
One tasbeeh is equal to how many?
The same phrase means a count of a hundred, a bead loop, a single dhikr, or the set after salah. Which one is meant, and when.
- Haematology
How to do a manual differential count
Why the pattern matters, how many cells is enough, and the imprecision built into the method itself.
- Birding
How to count a flock of birds
Blocks, tens, and why the number to report is the most seen at one time.
- Knitting
How to read knitting shaping instructions
Every 4th row, alt rows, at each end, AT THE SAME TIME — translated, with the rows they land on.
- Golf
Stableford points and net scores
Stroke index, strokes received, net score, points — in the order you actually need them.
- Surveys
How many people do you need to survey?
Why 385 answers a city and 45 answers a club, and the margin each sample size buys.
- Rules
Futsal rule changes 2025-26
Penalty-kick fouls stop counting, the dropped ball follows possession, and the 8-second rule is not futsal's.
- Rules
Handball timekeeper and scorekeeper
The clock, the suspension cards, the green card, the whistle that stops play, and the three attacks after an injury.
- Rules
Hockey rule changes from 1 November 2026
No second green or yellow, coaches' cards that cost a player, and what is not new since March.
- Training
Reps and sets explained
What 10 reps and 3x10 mean, where 3 sets of 10 came from, and what the 2026 ACSM review changed.