Fencing score counter · Free · No sign-up
Fencing Score Counter
A fencing score counter records each fencer’s hits on a clock that runs only between Play and Halt: 5 hits or 3 minutes in a pool, 15 hits or three periods of 3 minutes in direct elimination. This one also draws priority on a tie, refuses an épée double at 4-4 and gives the 2026-27 P-cards.
Free, no sign-up, and nothing leaves this browser.
Left 0–0 Right
Press Play at the referee's “Play!” and Halt at “Halt!”. A hit stops the clock by itself.
Foil · Pool bout: 5 hits or 3 minutes · no P-cards in pools
Score sheet: 0–0 so far
| Relay | Fencers | To | Score after |
|---|---|---|---|
| 1 | 3 v 6 | 5 | |
| 2 | 1 v 5 | 10 | |
| 3 | 2 v 4 | 15 | |
| 4 | 1 v 6 | 20 | |
| 5 | 3 v 4 | 25 | |
| 6 | 2 v 5 | 30 | |
| 7 | 1 v 4 | 35 | |
| 8 | 2 v 6 | 40 | |
| 9 | 3 v 5 | 45 |
| When | Who | What | Score |
|---|---|---|---|
| Nothing yet: hits, cards and the clock's events appear here with the time left. | |||
Press Play at the referee’s “Play!”: the clock counts down effective fencing time and stops at Halt, at every hit, at the end of the period and, in direct elimination and teams, after a minute without a hit. When time runs out it waits at 0:00, because a hit made before the signal still counts; press Confirm time to go on. Off target / annulled restarts the minute without scoring. A is a hit for the left, L for the right, D a double at épée, O off target, Space Play and Halt, Ctrl+Z undo; −1 s and +1 s set the clock while it is stopped. Changing the bout or the weapon starts a new bout.
This keeps the score, the bout clock and the cards; it does not referee. It cannot see the lights, judge priority (right of way) at foil and sabre, or decide whether a hit was valid, so it scores the hits the referee gives. Its clock is the one you run, not the scoring apparatus’s, and it is not an official score sheet: it ranks no pool and works out no indicator. Built on the FIE Technical Rules of August 2026; national federations, youth events and leagues may fence shorter bouts or other times, and their rules win.
Adding up hits is easy. What a bout needs is a clock that stops at every halt, the right thing to do when the scores are level at time, and the cards the rules give rather than the ones people remember. This counter runs the bout under the FIE’s rules of August 2026, with the P-cards that changed for 2026-27.
Fencing is a combat sport in which two fencers score hits on each other with a foil, an épée or a sabre, recorded by an electric scoring apparatus. A bout is fenced to a number of hits or a time limit, whichever comes first, under the rules of the FIE, the International Fencing Federation.
- No sign-up
- No ads
- Counts never leave your browser
- Works offline
- Unlimited counters
Key facts
| Detail | Answer |
|---|---|
| Price | Free, no sign-up, no ads |
| Bouts | Pool (5 hits, 3 min), direct elimination (15, 3 × 3 min), veterans (10, 2 × 3 min), team relays to 45 |
| Clock | Effective fencing time: Play and Halt, stops at every hit; waits at 0:00 for a hit before the signal |
| Breaks | A minute’s rest between periods; at sabre the 1st period also ends at 8 (5 for veterans) |
| Tie at time | Lots drawn for priority, then a minute: the first hit wins, else priority |
| Épée doubles | A hit each; refused at 4-4, 14-14 and in the priority minute |
| Cards | By offence group: yellow, red (a hit for the opponent), black (exclusion) |
| P-cards | 2026-27: P-red to both, then P-black; or the earlier P-yellow, P-red, P-black |
| Minute without a hit | Counted in fencing time, restarted by hits, off-target hits and periods; halts at 1:00 |
| Teams | The o.99 relay order, the target of each relay, cards kept per fencer |
| Score sheet | Written as the rules write it: V, V3 – 2, V2 – 2, or the real score |
| Undo | Every tap, the clock included |
| Where data goes | Nowhere. Local storage in this browser only |
| Official record | No. It counts the hits the referee gives; it does not see the lights |
How to keep score in a fencing bout with the counter
Choose the bout and the weapon first, then run it as the referee does.
Choose the bout and weapon
Pool, direct elimination, veterans or a team match; foil, épée or sabre. Type the names if you like.
Press Play at “Play!”
The clock counts down effective fencing time. Space starts and stops it.
Give each hit
Press Hit, or A and L, for the fencer the referee gives it to. The clock stops by itself; press Play to go on.
Use the other keys when they happen
Double hit at épée, Off target / annulled for a hit that does not score, and a card for an offence by its group.
At 0:00, confirm the time
Give a hit made before the signal, then Confirm time: the rest, the next relay, the result or the priority draw follows.
Read the result and the sheet
The flag line explains each decision with its rule; the score sheet line writes the result as the rules do.
Where a fencing score counter gets used
Most bouts are fenced at clubs, where the box shows the lights and nobody runs the clock.
Club nights
Pool bouts timed properly, with the score and the time left on a phone beside the piste.
Training direct eliminations
Three periods, the rest between them and the minute without a hit, so fencers practise against the real P-cards.
Learning to referee
New referees practise the calls: the priority draw, the card groups, the épée double at 4-4.
Team practice
The nine relays in the official order, with each relay’s target and who is on.
Coaching and parents
Follow a bout from the side with the clock, the cards and a log of every hit.
Watching on a stream
Keep a bout from a broadcast, priority minute and P-cards included.
P-cards in 2026-27: straight to P-red, and what the minute counts
The rule for unwillingness to fight, which the cards marked P carry, changed in 2019, again for 2023 and again for 2026-27, and most explanations still describe an older version. The 2025 FIE Congress, held in Bahrain on 22 November 2025, removed the P-yellow. The FIE’s Technical Rules of August 2026 give the new sequence (t.124) for the 2026-27 season: the first minute without a hit is a P-red to both fencers, the second a P-black. USA Fencing applies it at its events from 1 October 2026; British Fencing told domestic events to follow it from 1 August 2026 at the latest.
| Minute without a hit | 2019 to 2022 | 2023 to 2025-26 (rules of December 2024) | From 2026-27 (rules of August 2026) |
|---|---|---|---|
| Who is carded | The fencer behind; both if level | Both fencers, whatever the score | Both fencers, then the one behind |
| 1st | P-yellow | P-yellow: a warning | P-red: a penalty hit each |
| 2nd | P-red: a hit against | P-red: a penalty hit each | P-black: the lower score loses; at a level score, the lower seed |
| 3rd | A second P-red | P-black: the lower score loses; at a level score, the lower seed | — |
| 4th | P-black | — | — |
| Pool bouts | Not applied | Not applied | Not applied |
What the minute counts
It is “one minute of fencing without a hit or without a hit scored off the target”: fencing time, between Play and Halt, not time on a wall clock. It starts again after each hit, each hit off the target, each annulled hit, each penalty hit and at the beginning of each period or relay (t.124.3.d), and the referee calls Halt as soon as it is up. The counter’s Without a hit line runs that minute on the bout clock, turns amber in its last ten seconds and stops the clock at 1:00; the P-card key then gives the next card in the edition you choose. The period or relay goes on after a P-red (t.124.3.c).
When there are no P-cards
Not in pool bouts; not at 14-14 in an individual bout or 44-44 in a team match (t.124.3.a); and not when the scores are level at the end of regulation time, when the priority minute decides instead (t.124.3.f). The rule names only 14-14 and 44-44; the counter treats 9-9 in a veterans’ bout to 10 the same way, as the same position one hit from the end. Since a P-red is a penalty hit to each fencer and only 14-14 is barred, a P-red at 14-13 makes it 15-14 and ends the bout. A P-black is not a disciplinary black card: the fencer loses the bout and is ranked as having lost it (t.124.3.b), with no exclusion.
Why the older versions keep turning up
Wikipedia’s article on fencing rules describes the rule only as it was introduced in 2019, “when a minute elapses without a point, the fencer who is behind receives a yellow card”, and mentions neither later change. Under that rule only the trailing fencer was carded. The FIE changed that on 26 November 2022, and from 2023 the P-yellow and P-red went to both fencers whatever the score, with the second P-red gone. And the August 2026 rulebook carries both versions itself: its summary table of offences (t.170) prints the old row, P-yellow, P-red, P-black, directly above the new one. The table says it is “not a substitute for the full texts”, and the full text, t.124, has no P-yellow.
Sources: FIE Technical Rules, August 2026, and the December 2024 edition (copy posted by the German federation); USA Fencing, P-Yellow Card Eliminated at USA Fencing Events Beginning Oct. 1 (20 September 2026) and Updated Unwillingness to Fight rules take effect Jan. 1, 2023; British Fencing, 2025 FIE Congress summary decisions.
How long is a fencing bout: pools, direct elimination, teams and veterans
A fencing bout ends at a number of hits or a time limit, whichever comes first, and the time is effective fencing time: “the total of the intervals of time between the orders ‘Play!’ and ‘Halt!’” (t.37.1). The clock stops for every hit, every halt and every card, which is why three minutes of a pool bout take far longer than three minutes to watch.
| Bout | Hits | Time | Breaks | Rule |
|---|---|---|---|---|
| Pool bout | 5 | 3 minutes | None | t.38 |
| Direct elimination | 15 | 3 periods of 3 minutes | 1 minute between periods; at sabre the 1st period also ends when a fencer reaches 8 | t.39, t.40 |
| Team match | 45, in 9 relays to 5, 10, 15 and on | 3 minutes a relay | None | t.41, o.99 |
| Veterans’ direct elimination | 10 | 2 periods of 3 minutes | 1 minute; at sabre the 1st period also ends at 5 | t.42 |
| Level at the end of time | 1 deciding hit | 1 minute, priority drawn first | — | t.38.2b, t.40.3, t.41.5 |
Sabre still has a clock
Summaries often describe a sabre bout as two halves split at 8. The rule keeps three periods of three minutes, of which only the first can also end at 8 hits (t.39.1). Sabre is fast enough that the clock rarely runs out, but it can, so the counter keeps it: the 1st period ends at 8 or at 3:00, then a minute’s rest, then two periods on the clock.
A hit on the signal
At the end of time the scoring apparatus is cut off, “without cancelling hits registered before the disconnection” (t.44.1); with wireless apparatus no hit after the end of fencing time is awarded, even if a lamp shows (t.44.4). So the counter stops at 0:00 and waits: give a hit made before the signal, then Confirm time. The referee can set the clock by hand (t.44.3); so can you, a second at a time, while it is stopped. Fencers may ask how much time is left whenever the bout is interrupted, if the apparatus does not show it (t.43.1).
A tie at time: the priority minute, V2-2 on the sheet and the épée double
If the scores are equal at the end of regulation time, “the fencers fence for a deciding hit, with a maximum time limit of one minute. Before the fencing recommences, the Referee draws lots to decide who will be the winner if scores are still equal at the end of the extra minute” (t.38.2b for pools; t.40.3 and t.41.5 say the same for direct elimination and teams). The first hit in the minute wins. Nothing changes the draw: the fencer with priority wins only if the minute passes with no hit. The counter draws the lots for you, or takes the referee’s own coin with the two priority keys.
What goes on the pool score sheet
| How the bout ended | Winner’s box | Loser’s box | Example |
|---|---|---|---|
| A fencer reached 5 | V | Hits scored | V – 3 |
| Time, one fencer ahead | V and the hits scored | Hits scored | V3 – 2 |
| Level at time, a hit in the minute | V and the hits scored | Hits scored | V3 – 2 |
| Level at time, no hit in the minute | V and the hits scored | The same number | V2 – 2 |
The sheet always carries the real score (t.38.2c), so a bout won on priority can read V0 – 0. Direct elimination and team results are written as the real score too (t.40.4). The counter’s score sheet line writes the result the same way when a bout ends. After the pools, fencers are ranked on victories over bouts (V/M), then hits scored less hits received, then hits scored (o.73).
Priority for the tie and priority for a hit
The drawn “priority” of the extra minute is not the priority, or right of way, that decides which of two hits counts at foil and sabre. That one the referee reads from the phrase, and a counter cannot see it: press the hit the referee gives. At épée there is no right of way, and when both fencers hit within the apparatus’s timing, both score.
The épée double at 4-4 and at 14-14
A double hit gives each fencer a hit, except at the end of a pool bout: “At épée, if the two fencers reach a score of 4–4, they must fence for a deciding hit, up to the time limit. Any double hit will not be counted” (t.38.1b). The rules print that sentence for pools only, and say nothing about 14-14. But a bout to 15 ends when a fencer has 15 and is won by the one with more (t.40.1-2), so a counted double at 14-14 would leave a bout that cannot end. The counter refuses the double whenever the scores are level one hit from the end, and in the priority minute, and says so; a double at 14-13 counts, and makes it 15-14.
Yellow, red and black cards: the four groups of offences
Fencing’s penalty cards follow the offence, not a count of cards. Every offence in the rules belongs to one of four groups, and the group decides the colour (t.165-169). Several explanations say that two or three reds make a black card; in the rules a 1st- or 2nd-group offence stays a red however many there are, and only a second 3rd-group offence or any 4th-group offence is a black.
| Group | First offence | Each later offence | For example |
|---|---|---|---|
| 1st | Yellow: a warning for the bout; a red at once if the fencer already has a red | Red | Leaving the piste without permission, turning the back, covering the target, corps-à-corps to avoid a hit, an unjustified appeal |
| 2nd | Red | Red | Using the non-sword arm or hand, a dangerous or violent action, a deliberate hit not on the opponent, intentionally dropping the weapon |
| 3rd | Red, even after reds for other groups | Black | Disturbing order on the piste, dishonest fencing, anti-sporting behaviour; since 2026, threatening or insulting an official |
| 4th | Black | — | Refusing to salute, fraudulent or altered equipment, communication equipment, violent or vindictive actions, doping |
A red card is a penalty hit: “a hit is added to the score of his opponent and may, if the last hit is at stake, lead to the loss of the bout” (t.162.2). A black card is exclusion from the competition and suspension for the rest of it and the next 60 days of the season (t.162.3). The August 2026 edition moved threatening or insulting an official from the 4th group to the 3rd. P-cards for unwillingness to fight are separate and not added to these (t.124.3.e).
In the counter, choose the group and press Card to a fencer: it gives the colour the rules give, adds the penalty hit for a red, ends the bout for a black, and lists each fencer’s cards. In a team match the card goes to the fencer on the piste and stays with that fencer for the match, as the rules’ explanations say a yellow is “valid for the bout (whether one or several encounters)”.
Team relays: the order of the nine bouts and the target of each
A team match is nine relays between two teams of three. Each relay is fenced to the next multiple of five, within three minutes; if time runs out first, the next two fencers “take up the score where it was left off” (t.41.2-3). The first team to 45 wins, or the one ahead when the last relay’s time is up; level, and the fencers of the last relay fence the priority minute (t.41.4-5). A relay can end above its target when the last hit comes with a penalty hit as well (t.41.1).
| Relay | Fencers | Fenced to |
|---|---|---|
| 1 | 3 v 6 | 5 |
| 2 | 1 v 5 | 10 |
| 3 | 2 v 4 | 15 |
| 4 | 1 v 6 | 20 |
| 5 | 3 v 4 | 25 |
| 6 | 2 v 5 | 30 |
| 7 | 1 v 4 | 35 |
| 8 | 2 v 6 | 40 |
| 9 | 3 v 5 | 45 |
Each fencer fences three times, never twice in a row. The order is fixed: “If this order is altered, intentionally or unintentionally, all the hits scored following the modification are annulled” (o.99.3). The places on the sheet are drawn by lot, and the captains then decide which of their fencers is 1, 2 and 3 (o.99.4). In the counter, the team on the left is 1, 2, 3: the bar names the pair and the target of each relay, and the relay table fills in the score at the end of each one.
Online counter vs a clicker, an app, paper and a spreadsheet
Every counting method trades something away. This is what each one actually costs you.
| Feature | This online counter | Handheld clicker | Counter phone app | Pen and paper | Spreadsheet |
|---|---|---|---|---|---|
| Cost | Free | $5–$15 | Free with ads, or paid | Cost of paper | Subscription |
| Anything to install | No | Buy the device | App store download | No | Yes, or a web login |
| Several counts at once | Unlimited | One per device | Usually limited | Yes, messy | Yes |
| Fix a miscount | Undo and redo | Start over | Sometimes | Cross it out | Edit the cell |
| Counts by more than one | Any step size | One at a time | Sometimes | Manual maths | Yes |
| Below zero | Yes | No | Rarely | Yes | Yes |
| Keeps the count if you close it | Saves automatically | Until you reset the dial | Yes | If you keep the paper | Yes |
| Works with no signal | Yes, after first load | Yes | Yes | Yes | Often not |
| Keyboard and shortcuts | Full | None | None | None | Partial |
| Sends your data anywhere | Never | Never | Often, for accounts and ads | Never | Yes, to the cloud |
Other counter types
The same counter, set up and explained for a specific job. Your counters are shared across all of them.
Everyday7
The general-purpose counters: one number, many numbers, or counting on a timer.
Online counter
The all-purpose counter. Any step size, any number of counters, negative values allowed.
Open online counter →Tally counter
Tally marks in groups of five for surveys, stock takes and wildlife counts.
Open tally counter →Click counter
A browser clicker that replaces the handheld thumb counter for door headcounts.
Open click counter →Multi counter
Run as many counters as you like at once, side by side in a grid.
Open multi counter →Auto counter
Counts on its own from every 0.1 seconds to once an hour, and stops at your limit.
Open auto counter →Yes/No counter
Two options, a live percentage, and the sample size and caveats the percentage needs.
Open yes/no counter →Sticker album counter
Stickers you have and spares to swap, missing lists to copy, and the packs still to go from your count.
Open sticker album counter →
Sport & scores43
Scoreboards that know the rules of their game, not just two numbers that go up.
Score counter
A scoreboard for cards, darts and board games. One counter per player, negatives allowed.
Open score counter →Pitch counter
Count pitches, then get the rest days owed and the next eligible date.
Open pitch counter →Golf scorecard
Strokes per hole with the course handicap allocated by stroke index, net and Stableford.
Open golf scorecard →Badminton score counter
Rally scoring with the service court and doubles positions, for 3x21 and the 2027 3x15 system.
Open badminton score counter →Pickleball score counter
The 0-0-2 call with the right server and side, in side-out or 2026 rally scoring.
Open pickleball score counter →Squash score counter
Point-a-rally to 11 with the server, the service box, hand out and lets.
Open squash score counter →Penalty shootout counter
Five kicks each that stop the moment a team cannot catch up, then sudden death.
Open penalty shootout counter →Basketball score counter
Points by period with team fouls and the bonus as FIBA, NBA, NCAA or high school count them.
Open basketball score counter →Baseball score counter
Balls, strikes, outs and the line score, with foul bunts, dropped third strikes and walk-offs.
Open baseball score counter →Cricket score counter
Runs, wickets and overs by legal balls, with wides, no-balls, free hits and the chase.
Open cricket score counter →American football score counter
Touchdowns and the try at each level, with NFL, college and high school overtime rules.
Open american football score counter →Boxing score counter
Three judges' 10-point must cards and the verdict they give, split and majority draws included.
Open boxing score counter →Hockey score counter
Ice hockey goals and shots by period, with each league's overtime, shootout and standings points.
Open hockey score counter →Pool score counter
Straight pool with the breaking foul and three-foul penalties, and 8-ball, 9-ball and 10-ball races.
Open pool score counter →Rugby score counter
Union, sevens and league points, conversions tied to tries, golden point and bonus points.
Open rugby score counter →Soccer score counter
Goals by minute, five subs in three windows, second yellows, extra time and aggregate.
Open soccer score counter →Table tennis score counter
Games to 11 with the server named, doubles order, the swap at 5 and the expedite system.
Open table tennis score counter →Tennis score counter
Love to game with the server's court, every change of ends, tie-breaks and doubles order.
Open tennis score counter →Padel score counter
The 2026 Star Point, golden point or advantage, who serves and receives, and every change of sides.
Open padel score counter →Volleyball score counter
Rally scoring with the six-position rotation, the next server, time-outs, subs and beach mode.
Open volleyball score counter →Americano padel score counter
Rotating partners for 4 to 16 players, matches to a points total, and every player's running total.
Open americano padel score counter →Field hockey score counter
Goals by minute, a clock that stops, card timers in playing time, the 2026 card rules and shoot-outs.
Open field hockey score counter →Free throw counter
Make or miss, the percentage with its likely range, runs of makes, sets and make-50 goals.
Open free throw counter →Futsal score counter
Accumulated fouls per half with the 10 m kick, timeouts, a stopped clock and the red card timer.
Open futsal score counter →Handball score counter
2-minute suspensions a goal does not end, the third a red card, three warnings and team time-outs.
Open handball score counter →Judo score counter
The 2026 IJF rules: yuko back, a hold timer that scores itself, shido that never decide, golden score.
Open judo score counter →Kabaddi score counter
Players on court kept for you: revival in order, all outs, the bonus line, super tackle, do-or-die.
Open kabaddi score counter →Karate score counter
WKF kumite 2026: senshu kept for you and lost in the last 15 s, the 8-point lead, chui to hansoku.
Open karate score counter →Lacrosse score counter
Penalty timers that know which one a goal releases, by code: high school, NCAA, PLL, box and sixes.
Open lacrosse score counter →Netball score counter
Whose centre pass is next, kept through every break, plus the Super Shot and extra time.
Open netball score counter →Roundnet score counter
Who serves to whom under the 2026 IRF equal serving or the classic rules, with every rotation.
Open roundnet score counter →Cornhole score counter
Cancellation scoring bag by bag, who pitches first next round, ACO Skins and house-rule busts.
Open cornhole score counter →Water polo score counter
Exclusions a goal or the ball won ends early, personal fouls by cap, the possession clock, shootout.
Open water polo score counter →Wrestling score counter
Folkstyle, freestyle or Greco: 3-point takedowns, riding time, the technical fall, overtime, criteria.
Open wrestling score counter →Curling score counter
Points by end, the hammer next end, the mixed doubles decision, and the club scoreboard drawn for you.
Open curling score counter →Gaelic football score counter
Goals, two-pointers and points by the 2026 rules, a 45 valued by code, extra time, and the scorers line.
Open gaelic football score counter →Spades score counter
Bids and tricks per player, bags to the bag-out, nil and blind nil, and the disputed house rules as settings.
Open spades score counter →Taekwondo score counter
WT kyorugi 2026: 6 for a turning head kick, best of three rounds, the 15-point gap and the round tiebreak.
Open taekwondo score counter →Cribbage board counter
A peg board for 2, 3 or 4: the play, then each hand in counting order to 121 or 61, with skunks and muggins.
Open cribbage board counter →Euchre score counter
Who called, alone or not, and the tricks: loners, euchres and the disputed house rules, plus a progressive tally.
Open euchre score counter →500 score counter
The bid and the tricks, scored by the Avondale table: misère, slams and how a game is won as settings.
Open 500 score counter →Gin rummy score counter
Who went down and both deadwood counts: undercuts, gin, boxes and shutouts, plus Hollywood and Oklahoma.
Open gin rummy score counter →Hearts score counter
Hearts and the queen per hand, refused until it adds to 26: five moon rules, the jack of diamonds, Black Maria.
Open hearts score counter →
Fitness & health7
Reps, laps, breaths and daily habits, where the count is part of the activity.
Lap counter
Count pool lengths, track laps and treadmill intervals without losing your place.
Open lap counter →Rep counter
Track reps and sets during a lifting session, with a step size for supersets.
Open rep counter →Click speed test
Measure your clicks per second over 1 to 60 seconds, with your personal best kept on-device.
Open click speed test →Habit counter
Count toward a daily target and keep the streak, with a day boundary you choose.
Open habit counter →Breath counter
Count breaths one to ten for meditation, with lost count recorded, or time breaths per minute.
Open breath counter →Craving tracker
Time each urge, rate it 1 to 10, and log whether you rode it out or acted on it.
Open craving tracker →Water intake counter
Drinks logged in ml or oz by the cup you used, against a goal or a fluid limit, paced over your day.
Open water intake counter →
Work & field5
Counting that produces a record someone else relies on: stock, occupancy, lab work.
Differential counter
Six keys for a manual white cell differential, with an auto-stop and live percentages.
Open differential counter →People counter
In and out at a door, with live occupancy against a capacity and a fix for drift.
Open people counter →Bird counter
A row per species recording the high count, so a circling flock is not counted twice.
Open bird counter →Inventory counter
A count sheet holding the book quantity beside the counted one, with the variance per line.
Open inventory counter →Knitting counter
Rows, pattern repeats and a shaping schedule that names the increase rows and then ends.
Open knitting counter →
Faith9
Counts with their own rules about when a day turns over and what completes a set.
Tasbeeh counter
A digital dhikr counter that stops at 33, 99 or 100 and keeps each dhikr separate.
Open tasbeeh counter →Omer counter
The 49 days of Sefirat HaOmer, in days and weeks, with the blessing state tracked.
Open omer counter →Mala counter
108 beads to a round, credited as 100 or 108, with dorje and bell counter strings and a bell.
Open mala counter →Rosary counter
Prayer by prayer through the decades, with the day's mysteries by the 2002 or the older schedule.
Open rosary counter →Divine Mercy chaplet counter
The chaplet in Diary 476's order, a tap a prayer, with the novena from Good Friday kept day by day.
Open divine mercy chaplet counter →St Michael chaplet counter
The nine salutations in the Raccolta's order, a tap a prayer, with the Michaelmas novena kept.
Open st michael chaplet counter →Prayer rope counter
A knot a tap on any chotki, services in Jesus Prayers, and the Optina 500 with its prostrations.
Open prayer rope counter →Seven Sorrows rosary counter
Seven sorrows of seven Hail Marys, a tap a prayer, the three for Mary's tears where your card puts them.
Open seven sorrows rosary counter →Franciscan Crown counter
Seven joys of ten Hail Marys and two to make 72, a tap a prayer, with the Pope's prayers and Lent's sorrows.
Open franciscan crown counter →
Frequently asked questions
How does scoring work in fencing?
Each valid hit scores one point for the fencer who makes it, recorded by the electric apparatus and given by the referee. At foil and sabre, when both fencers hit, the referee awards the hit by priority, or right of way; at épée both score. A pool bout goes to 5 hits, a direct elimination bout to 15, and whoever is ahead when time runs out wins.
How long is a fencing bout?
A pool bout lasts up to 3 minutes of fencing time, or until a fencer has 5 hits. A direct elimination bout is up to three periods of 3 minutes, with a minute’s rest between them, or 15 hits; at sabre the first period also ends at 8. Time is counted only between Play and Halt, so a bout takes longer than its minutes.
What happens if a fencing bout is tied?
If the scores are equal when time runs out, the referee draws lots for priority and the fencers fence one more minute. The first hit wins. If nobody scores in that minute, the fencer who drew priority wins, and the sheet records the real score, such as V2-2 in a pool (FIE t.38.2). The same applies in direct elimination and team matches.
What is a P-card in fencing?
A P-card punishes unwillingness to fight: a minute of fencing without a hit in a direct elimination bout or team match. Under the FIE rules for 2026-27 the first such minute is a P-red to both fencers, a penalty hit each, and the second is a P-black, which loses the bout for the fencer behind, or the lower seed at a level score.
Is the P-yellow card still used in fencing?
Not under the FIE rules for 2026-27. The 2025 FIE Congress removed it, so the first minute without a hit now goes straight to a P-red for both fencers. USA Fencing applies the change from 1 October 2026 and British Fencing from 1 August 2026 at the latest. Events still on older rules use P-yellow, P-red, then P-black.
Does a double touch count in épée at 14-14?
The FIE rules say a double hit is not counted at 4-4 in a pool bout: the fencers fence on for a deciding hit (t.38.1b). They print no such sentence for 14-14, but a bout to 15 cannot end level, so a double there cannot stand either; this counter refuses it and says why. At 14-13 a double counts and the bout ends 15-14.
What do yellow, red and black cards mean in fencing?
A yellow card is a warning, a red card gives the opponent a hit, and a black card excludes the fencer from the competition. Which one comes depends on the offence’s group: a 1st-group offence is yellow, then red; a 2nd-group offence is always red; a 3rd-group offence is red, then black; a 4th-group offence is black at once.
Why is there a break at 8 in sabre?
Sabre bouts are so fast that the clock rarely ends a period, so the rules end the first period of a direct elimination bout either after 3 minutes or when one fencer reaches 8 hits (t.39.1), giving a minute’s rest at the midpoint. The later periods are on the clock as usual. Veterans’ bouts to 10 break at 5.
How does a fencing team relay work?
Two teams of three fence nine relays in a fixed order, each relay to the next multiple of five: 5, 10, 15 and on to 45, within three minutes. If time runs out, the next pair continues from the score as it stands. The first team to 45 wins, or the team ahead after the ninth relay; a tie goes to a priority minute.
Is this an official fencing scoring machine?
No. It is a score counter and bout clock for training and club bouts, keeping everything in this browser and sending nothing anywhere. It cannot see the lights, judge right of way or validate a hit, so it scores what the referee gives; the scoring apparatus and the referee’s decisions are what count in competition.
Counting guides
Longer answers to the questions behind the counting.
- Swimming
How to count laps while swimming
Why swimmers lose count at length 14, and five methods that actually hold up.
- Tallying
Tally marks explained
Groups of five, the five-bar gate, and why the convention has survived for centuries.
- Events
How to do an accurate headcount
Counting people is easy. Counting them accurately, twice, is not.
- Habits
Track a daily habit streak
Why streak apps fail, and what a plain daily counter does better.
- Click speed
How to click faster
Hardware and grip account for most of the gap. Practice accounts for less than people think.
- Inventory
How to do a stock take
Counting is the easy part. Preparing, and knowing your count is right, is the job.
- Reference
Types of counters explained
Synchronous vs asynchronous, mod-N, ring and Johnson, industrial and PLC counters, plus mechanical and software counters.
- Build it
How to make a counter
Twenty lines gets you counting. Here is what to add after that, and why.
- Baseball
How to keep an official pitch count
Little League requires an official recorder at every game. Almost nobody explains the job.
- Dhikr
One tasbeeh is equal to how many?
The same phrase means a count of a hundred, a bead loop, a single dhikr, or the set after salah. Which one is meant, and when.
- Haematology
How to do a manual differential count
Why the pattern matters, how many cells is enough, and the imprecision built into the method itself.
- Birding
How to count a flock of birds
Blocks, tens, and why the number to report is the most seen at one time.
- Knitting
How to read knitting shaping instructions
Every 4th row, alt rows, at each end, AT THE SAME TIME — translated, with the rows they land on.
- Golf
Stableford points and net scores
Stroke index, strokes received, net score, points — in the order you actually need them.
- Surveys
How many people do you need to survey?
Why 385 answers a city and 45 answers a club, and the margin each sample size buys.
- Rules
How to read fencing pool results
V and V3, the indicator, why the ranking is V/M and not wins, ties at the cut and the seeded table.
- Rules
How to fill in a FIBA basketball scoresheet
The running score, team fouls, time-outs and the new 2026 foul marks, DI, FL and the circled T.
- Rules
Futsal rule changes 2025-26
Penalty-kick fouls stop counting, the dropped ball follows possession, and the 8-second rule is not futsal's.
- Rules
Futsal timekeeper and third referee
The stopped clock, the fifth-foul sign, the time-out slip, the two-minute entry slip and the eight signals from the table.
- Scorekeeping
How to write a GAA match report
The result line, the scorers line with 2pt, f and 45, what the brackets mean, team lists and subs, and how to check the sums.
- Rules
Handball timekeeper and scorekeeper
The clock, the suspension cards, the green card, the whistle that stops play, and the three attacks after an injury.
- Rules
Hockey rule changes from 1 November 2026
No second green or yellow, coaches' cards that cost a player, and what is not new since March.
- Rules
Netball scorer and timekeeper
The quarter and interval timetable, goals and missed shots, the centre pass column, holding time and the suspension clock.
- Training
Reps and sets explained
What 10 reps and 3x10 mean, where 3 sets of 10 came from, and what the 2026 ACSM review changed.
- Rules
Roundnet rule changes 2025-26
Equal serving, the bigger ball, a boundary at last and three touches on the serve, edition by edition.
- Rules
How to fill out a volleyball score sheet
The X in box 1, checkmarks and exit scores, time-outs, subs, the libero triangle, penalty points and the T-bar.
- Rules
Water polo table officials
Who runs which clock, the 18-second exclusions, the four flags, the third personal foul and the 45-second whistle.
- Rules
How to keep score in wrestling
T3 not T2, near falls by the second, riding time, the circled first points and how a result is written.