Sports scoring and rules · Basketball
How to keep basketball stats by hand: points, rebounds, assists and the checks against the scoreboard

The tool for this guide: Open the basketball score counter
Keep one row per player and tally field goals and free throws made and attempted, threes, offensive and defensive rebounds, assists, steals, blocks, turnovers and fouls. Do not tally points; work them out as 2 × field goals made + threes made + free throws made. Then check points against the scoreboard and rebounds against missed shots.
What goes on a basketball stat sheet
A stat sheet has one row per player, a team row, and a column for each counted event: field goals made and attempted, three-pointers made and attempted, free throws made and attempted, offensive and defensive rebounds, assists, steals, blocks, turnovers and personal fouls. Points get a column too, but they are worked out at the end, not tallied during play. The definitions below are from the NCAA's 2026-27 Basketball Statisticians' Manual, the free rulebook US college statisticians work from, with approved rulings for borderline plays.
| Column | Abbreviation | Counts |
|---|---|---|
| Field goals made and attempted | FGM-FGA | Every shot from the field, threes included |
| Three-pointers made and attempted | 3PM-3PA | Threes only, also counted in FGM-FGA |
| Free throws made and attempted | FTM-FTA | Every free throw |
| Offensive rebounds | OREB | Rebounds of your own team's misses |
| Defensive rebounds | DREB | Rebounds of the opponents' misses |
| Assists | AST | The principal pass to a field goal |
| Steals | STL | A defender's action that causes a turnover |
| Blocked shots | BLK | Altering a shot so it misses |
| Turnovers | TO | Losing the ball without a shot |
| Personal fouls | PF | As called by the officials |
| Points | PTS | Worked out: 2 × FGM + 3PM + FTM |
The team row is not optional. Team rebounds, team turnovers and dead-ball rebounds belong to no player, and without a row for them the checks at the end cannot balance.
Why points are worked out, not counted
Points = 2 × field goals made + three-pointers made + free throws made. A three-pointer is a field goal, so it is already in FGM and worth 2 there; adding the threes once more brings each one to 3. A player who goes 5 for 9 from the field with 2 threes and 3 for 4 from the line scored 2 × 5 + 2 + 3 = 15 points.
Working points out has two advantages. The shooting columns hold everything the points column would, so a separate points tally is a second chance to make a mistake. And the formula turns the sheet into a check: if the team's worked-out points differ from the scoreboard, a shot is missing or in the wrong column. Shooting percentages come from the same columns: field goal percentage is FGM ÷ FGA, and the same for threes and free throws. The tally percentage calculator does the division for a whole column of tallies.
The definitions that decide the count
Most arguments on a stat crew come from five calls: whether a shot was an attempt, who gets a rebound, whether a pass was an assist, whether a turnover was a steal, and whether a block counts. The NCAA manual's rule for all of them is in its basic interpretations: the statistician's job is "to judge only what has happened, not to speculate as to what would have happened", and where there is doubt about control, to assume the player had it.
| Statistic | Credited when | Not credited when | Section |
|---|---|---|---|
| Field goal attempt | A player shoots, throws or taps a live ball at the basket trying to score | The shooter is fouled before release and misses; a late desperation heave that misses; offensive goaltending | 1 |
| Field goal made | The attempt counts, or two or three points are awarded for defensive goaltending | The ball was tipped in by a defender | 1 |
| Rebound | Every missed field goal or free throw: to a player, the team, or as a dead-ball rebound | Never skipped: each miss has exactly one | 3 |
| Assist | The principal pass contributing directly to a field goal, in the statistician's judgment | A routine pass; the passer is the scorer; the shooter had to make a move to get free | 5 |
| Steal | A defender's positive action, including contact with the ball, causes a turnover | The opponent simply lost or threw the ball away | 6 |
| Blocked shot | A defender alters a field goal attempt that misses, with no goaltending | The ball was knocked away before the shooter was in the act of shooting: that is a steal | 7 |
| Turnover | The team with the ball loses it without getting a shot that would count | The clock ran out at the end of a half, game or overtime | 4 |
Three of these need more than a table line.
Every miss gets one rebound
A rebound is credited each time a field goal or free throw is missed, so the number of rebounds in a game equals the number of missed shots. There are three kinds. An individual rebound goes to the player who gains control of the miss, tips it at the basket, or tips it to a teammate. A team rebound goes to the team awarded the throw-in when the miss goes out of bounds before anyone controls it. A dead-ball rebound goes to the team entitled to the ball when the ball is dead after a miss before either can happen, most often after a missed first free throw of two, which credits the shooting team.
The manual keeps team and dead-ball rebounds apart because team rebounds reflect rebounding ability and dead-ball rebounds do not. It notes that each kind is about five percent of a team's rebounds.
An assist is a judgment, and one person should make it
The NCAA manual credits an assist for "the principal pass contributing directly to a field goal", and only one per basket. The pass must find a player free after moving to get open, or give the receiver an advantage they would not otherwise have had. It need not be the last pass, and there is no limit on the receiver's dribbles. A pass to a player who then has to beat a defender with a move is not an assist.
The manual gives a sense of scale: in its game analysis, about 50 to 60 percent of a team's field goals involve an assist, with wide variation by team and style. It also recommends that the same person keep assists for both teams, with few other duties, so borderline calls are judged the same way on both sides. On a volunteer crew, that is the one assignment worth fixing in advance.
A steal is a take-away, not a pick-up
A steal is credited when a defender's "positive, aggressive action", including contact with the ball, causes an opponent's turnover. That covers taking the ball away, intercepting a pass, deflecting a pass to a teammate, batting the ball off an opponent out of bounds, and getting a hand on the ball to cause a held ball that gives the defence the throw-in. In the manual's words, the defender should be "the initiator of the action causing the turnover, not just the benefactor". A travel, a bad pass out of bounds or a fumble picked up by a defender is a turnover with no steal.
Splitting the work: one stat per volunteer
A stat crew works best when each volunteer owns one or two columns for both teams, because a person watching for one thing does not miss it. Shots are the busiest column, and every other check depends on them, so give them to your most practised person. A practical split for four people:
| Volunteer | Keeps | Why together |
|---|---|---|
| 1 | Field goals and free throws, made and attempted, both teams | Every check starts here |
| 2 | Rebounds, offensive and defensive, including team and dead-ball | Watches the ball after every miss |
| 3 | Assists, both teams | The NCAA manual's advice: one judge for both sides |
| 4 | Steals, turnovers and blocks, both teams | A steal is always one team's turnover |
With two people, one keeps shots and assists and the other rebounds, steals, turnovers and blocks. Alone, keep shots for both teams and rebounds for your own; it is better to keep three stats right than ten badly. Fouls are already in the official scorebook, so a stat crew can copy them at half-time rather than track them live.
On paper, each column takes tally marks, grouped in fives so a count can be read at a glance; the guide to tally marks covers the method. For shots, write a 2 or 3 for a make and an O for a miss, which keeps attempts and makes in one column. On a phone, the multi counter gives each player or stat its own named counter with undo, and the free throw counter keeps makes and misses for practice.
A worked example: ten possessions and the checks
Here are the first ten possessions of a game, scored as a stat crew would score them, with the sheet then proved by the checks. Team A's players are 4, 10, 21 and 33; Team B's are 5, 11, 20 and 33.
| # | What happened | Sheet entries |
|---|---|---|
| 1 | A4 scores a two from A10's pass to the cutting A4 | A4: FGM, FGA; A10: AST |
| 2 | B11 misses a three; A21 grabs it | B11: 3PA, FGA; A21: DREB |
| 3 | A10's two is blocked by B33 and goes out off A10 | A10: FGA; B33: BLK; Team B: team DREB |
| 4 | B5 drives and scores | B5: FGM, FGA |
| 5 | B11 intercepts A21's pass and scores at the other end | A21: TO; B11: STL, FGM, FGA |
| 6 | A4 is fouled by B20 before releasing a two; misses the first free throw, makes the second | A4: 2 FTA, 1 FTM, no FGA; Team A: dead-ball OREB; B20: PF |
| 7 | B20 misses a two, rebounds it and scores | B20: 2 FGA, 1 FGM, OREB |
| 8 | A10 makes a three from A4's drive-and-kick pass | A10: 3PM, 3PA, FGM, FGA; A4: AST |
| 9 | B11 travels | B11: TO (no steal) |
| 10 | A21 misses a three that goes out off B5; from the throw-in A33 misses a two, B5 rebounds | A21: 3PA, FGA; Team A: team OREB; A33: FGA; B5: DREB |
| Team | FGM-FGA | 3PM-3PA | FTM-FTA | OREB | DREB | AST | STL | BLK | TO | PTS |
|---|---|---|---|---|---|---|---|---|---|---|
| A | 2-5 | 1-2 | 1-2 | 2 (team, dead-ball) | 1 | 2 | 0 | 0 | 1 | 6 |
| B | 3-5 | 0-1 | 0-0 | 1 | 2 (team, B5) | 0 | 1 | 1 | 1 | 6 |
Possession 6 is the one crews get wrong. A4 was fouled before the ball was in flight and the shot did not go in, so the manual charges no field goal attempt; the missed first free throw still needs a rebound, and because the ball is dead with Team A entitled to a second free throw, it is a dead-ball rebound for Team A.
The checks that prove a stat sheet
Two sums prove most of a sheet: worked-out points must equal the scoreboard, and each team's missed shots must equal its offensive rebounds plus the other team's defensive rebounds. The second is the NCAA manual's statistics accuracy check, with team and dead-ball rebounds included. Three limits follow from the definitions and catch the rest.
| Check | Team A | Team B | Result |
|---|---|---|---|
| 2 × FGM + 3PM + FTM = scoreboard | 2 × 2 + 1 + 1 = 6 | 2 × 3 + 0 + 0 = 6 | Scoreboard 6-6: balances |
| Missed shots = own OREB + opponents' DREB | (5 − 2) + (2 − 1) = 4 = 2 + 2 | (5 − 3) + 0 = 2 = 1 + 1 | Balances |
| Assists ≤ field goals made | 2 ≤ 2 | 0 ≤ 3 | Possible |
| Steals ≤ opponents' turnovers | 0 ≤ 1 | 1 ≤ 1 | Possible |
| Blocks ≤ opponents' missed field goals | 0 ≤ 2 | 1 ≤ 3 | Possible |
When the rebound check does not balance, the manual suggests looking in this order: the dead-ball rebounds, especially two-shot fouls where the first free throw was missed; the team rebounds, by thinking back to throw-ins awarded after a shot went out; a player you felt should have had another rebound; and as a last resort, adjusting the team rebounds. In the manual's words, "Neither check guarantees that there are no mistakes, but they do indicate that mistakes are unlikely."
Run the checks at every time-out and at half-time, not only at the end. A difference of two points found during a time-out is one possession to find; the same difference after the game means searching the whole game.
Common mistakes on hand-kept stat sheets
The errors that break a sheet are definitional, not arithmetical. These are the ones the checks above usually expose, with the rule from the NCAA manual that fixes each.
- Counting a shooting foul miss as an attempt. If the foul came before the ball was in flight and the shot missed, there is no field goal attempt (Section 1, Article 1(a)). If the shot went in, it is an attempt and a make (Article 3).
- Leaving a miss without a rebound. Every missed field goal and free throw gets one rebound, to a player, the team or as a dead-ball rebound. A sheet with no team row will never balance.
- Crediting an assist on every basket after a pass. One assist at most, only for the principal pass, and none when the scorer had to beat a defender to get the shot.
- Giving a steal for a pick-up. A steal needs the defender to cause the turnover, with contact on the ball. A bad pass out of bounds is a turnover only.
- Calling a block a steal, or the reverse. A block needs the shooter in the obvious act of shooting; knocking the ball away before that is a steal (Section 7).
- Counting threes only in the three-point column. A made three is a field goal made too, or the points formula comes out short by two for every three.
- Tallying points directly. It doubles the work and removes the check against the scoreboard.
What this guide does not cover
This guide uses the NCAA's definitions because they are the most detailed public set for the US game. High school and youth stat crews are not bound by them, and many follow the stat software or the league they report to; FIBA and the NBA have their own statisticians' rules, which differ on some calls. Specialty statistics such as points in the paint, second-chance points and plus-minus are left out. A stat sheet is also not the official scorebook: the official scorer's book settles the score and the fouls, and the FIBA scoresheet guide shows how that record is kept under FIBA rules.
Simple Online Counter is a free, browser-based set of counters that keep their counts in the browser. Its basketball score counter keeps the score and each team's fouls, which is the running total a stat crew checks its points against.
Frequently asked questions
How do you keep basketball stats by hand?
Use a sheet with one row per player and columns for field goals made and attempted, three-pointers made and attempted, free throws made and attempted, offensive and defensive rebounds, assists, steals, blocks, turnovers and fouls, plus a team row. Give each volunteer one or two columns, mark every event as it happens, and work out points from the shooting columns at the end.
What counts as an assist in basketball?
In the NCAA statisticians' manual, an assist is the principal pass that contributes directly to a field goal, in the statistician's judgment. Only one assist is credited per basket, and the pass must give the scorer a positional advantage or find a player who worked free. A routine pass that happens to come before a basket is not one, and it need not be the last pass.
What counts as a rebound in basketball stats?
Every missed field goal or free throw produces exactly one rebound. A player gets it for gaining control of the missed shot, tipping it at the basket or tipping it to a teammate. If the ball goes out of bounds first, the team awarded the throw-in gets a team rebound, and when the ball is dead before either can happen, such as a missed first of two free throws, it is a dead-ball rebound.
What counts as a steal in basketball?
A steal needs the defender's positive, aggressive action, including contact with the ball, that causes an opponent's turnover: taking the ball, intercepting or deflecting a pass to a teammate, or batting the ball off an opponent out of bounds. Picking up a ball an opponent simply fumbled or threw away is a turnover for them but no steal for you.
Is a missed shot when fouled a field goal attempt?
Not if the foul came before the ball was in flight. The NCAA statisticians' manual charges no field goal attempt when a shooter is fouled in the act of shooting before release and the shot misses; the player goes to the line instead. If the shot goes in, it counts as an attempt and a make, and if the foul came after release, the miss is an attempt.
How do you check basketball stats are right?
Run two sums. Points: 2 × field goals made + threes made + free throws made, for each team, must equal the scoreboard. Rebounds: one team's offensive rebounds plus the other team's defensive rebounds, team and dead-ball rebounds included, must equal the first team's missed field goals and free throws. That second check is the NCAA manual's statistics accuracy check.
How many people do you need to keep basketball stats?
One person can keep shots and points for both teams, but rebounds, assists, steals and turnovers are easier split. Two to four volunteers, each with one or two stats for both teams, is a practical crew. The NCAA manual recommends that one person keep assists for both teams, so that borderline calls are judged the same way for each side.
What is a team rebound?
A rebound credited to a team rather than a player, when a missed shot goes out of bounds before any player gains control. The team awarded the throw-in gets it. The NCAA manual keeps team rebounds separate from dead-ball rebounds, which are credited when the ball is dead after a miss, such as after a missed first free throw of two, because only team rebounds reflect rebounding ability.
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